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The Golden Age of Gaming
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<blockquote data-quote="Akrasia" data-source="post: 2788091" data-attributes="member: 23012"><p>In many respects, I think that <em>this</em> is the golden age of gaming (despite being an unrepentent grognard).</p><p></p><p>It may not be a 'golden age' for publishers (given persistent market decline). But for gamers, it's pretty amazing (assuming, of course, that you can <em>find</em> other gamers).</p><p></p><p>The OGL is largely to thank for this. While I'm no fan of 3e, and think that it has altered the 'D&D paradigm' in some unfortunate respects (though I look forward to playing in Rydac's campaign starting January), the OGL has allowed for many intersting new systems to develop (e.g. M&M, True20, etc.), as well as allowed for some healthy 'old school' style gaming (e.g. C&C).</p><p></p><p>But OGL aside, there is also the new <strong>WFRP</strong> system, which I think blows most other FRPGs away right now (at least for the 'everything is dark and depressing and dingy' style of FRPG, which I love).</p><p></p><p>And there is also <strong>Unisystem</strong>, which is the best system (or at least its 'Cinematic' version is; I have no experience with 'Classic Uni') that I've ever encountered for 'modern' style games (whether fantasy, <em>a la</em> Buffy and Angel, or horror, or other').</p><p></p><p>I used to love Runequest (2e) back in the early 1980s. And now Mongoose will be coming out with a <em>new</em> version of Runequest, which will be 'open license'. I'm painfully excited to look at the new product.</p><p></p><p>Lots of great fantasy campaigns are available now -- e.g. Wilderlands (okay, it's been available since 1976, but the new version is nifty), Castle Zagyg (EGG's original dungeon at long last), Midnight (a brilliant take on standard LotR tropes), Iron Kingdoms -- as well as many that I don't like (e.g. Eberrron), but hey, the more the merrier!</p><p></p><p>And I've only mentioned the games that I have a remote chance of playing in the near future. There's also Conan (best treatment of the setting I've ever seen, even if the system is far too crunchy for my tastes), HARP (kinda like MERP, but with a vastly better magic system), Burning Wheel (genuinely innovative), FUDGE, Spycraft, etc.</p><p></p><p>And if you're pining for an OOP game (I'm looking at you, <em>MERP</em>, <em>D&D Rules Cylcopedia</em> and <em>Star Frontiers</em>), there's always e-bay.</p><p></p><p>Yeah, it's looking like a gold age to me ...</p></blockquote><p></p>
[QUOTE="Akrasia, post: 2788091, member: 23012"] In many respects, I think that [i]this[/i] is the golden age of gaming (despite being an unrepentent grognard). It may not be a 'golden age' for publishers (given persistent market decline). But for gamers, it's pretty amazing (assuming, of course, that you can [i]find[/i] other gamers). The OGL is largely to thank for this. While I'm no fan of 3e, and think that it has altered the 'D&D paradigm' in some unfortunate respects (though I look forward to playing in Rydac's campaign starting January), the OGL has allowed for many intersting new systems to develop (e.g. M&M, True20, etc.), as well as allowed for some healthy 'old school' style gaming (e.g. C&C). But OGL aside, there is also the new [b]WFRP[/b] system, which I think blows most other FRPGs away right now (at least for the 'everything is dark and depressing and dingy' style of FRPG, which I love). And there is also [b]Unisystem[/b], which is the best system (or at least its 'Cinematic' version is; I have no experience with 'Classic Uni') that I've ever encountered for 'modern' style games (whether fantasy, [i]a la[/i] Buffy and Angel, or horror, or other'). I used to love Runequest (2e) back in the early 1980s. And now Mongoose will be coming out with a [i]new[/i] version of Runequest, which will be 'open license'. I'm painfully excited to look at the new product. Lots of great fantasy campaigns are available now -- e.g. Wilderlands (okay, it's been available since 1976, but the new version is nifty), Castle Zagyg (EGG's original dungeon at long last), Midnight (a brilliant take on standard LotR tropes), Iron Kingdoms -- as well as many that I don't like (e.g. Eberrron), but hey, the more the merrier! And I've only mentioned the games that I have a remote chance of playing in the near future. There's also Conan (best treatment of the setting I've ever seen, even if the system is far too crunchy for my tastes), HARP (kinda like MERP, but with a vastly better magic system), Burning Wheel (genuinely innovative), FUDGE, Spycraft, etc. And if you're pining for an OOP game (I'm looking at you, [i]MERP[/i], [i]D&D Rules Cylcopedia[/i] and [i]Star Frontiers[/i]), there's always e-bay. Yeah, it's looking like a gold age to me ... [/QUOTE]
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