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<blockquote data-quote="freebfrost" data-source="post: 2789348" data-attributes="member: 3713"><p>When I first started gaming back in 1980, I had a boxed set and a module. We made up slews of characters who got killed off in the Caves of Chaos, and we had a great time doing it. It was beyond fun!</p><p></p><p>As the 80s progressed, we were able to buy some more books, a few more modules, and heard about this Dragon Magazine thing. We adventured in the Halls of the Giants, killed Lolth, and survived the Tomb of Horrors. It was still hugely fun.</p><p></p><p>With the 90s, my group went off to college, where our funds went to beer and pizza instead of gaming, but a few of us still purchased some of the many settings during that time. We played, just not as often, but with the advent of 2nd edition and the proliferation of rules, it got bogged down and wasn't quite as much fun. And then TSR folded, and we entered the dark ages.</p><p></p><p>Now it's the 00s and we have had two cohesive rule sets by WotC. We have seen the release of the OGL and SRD, and numerous publishers making compliant D&D product.</p><p></p><p>We have books that TSR would not touch. Devils and demons returned, and now we have books dealing with extreme evil, extreme good, and even... *gasp* sex!</p><p></p><p>I can get settings based on american history, or set in future space, or in modern times. All using the same basic ruleset. I can easily take my superhero characters and have them adventure in the Forgotten Realms fighting Cthulhu. </p><p></p><p>I have mapping software, grids, spell effect templates, and can use DLP projectors to display my map.</p><p></p><p>There are tons of sites (EnWorld) where I can go for advice, skim ideas, and just gain better knowledge of the game.</p><p></p><p>I can get gem dice, solid dice, classic dice, big dice, stone dice, dice made from meteors, plush dice.</p><p></p><p>There is software to generate characters, make maps, track combat, keep my notes organized. </p><p></p><p>In the old days, I was happy to get my Dragon Magazine copy of the Deck of Many Things. Now I can buy a card game to use in my taverns. </p><p></p><p>Cheap plastic miniatures! How cool is that?</p><p></p><p>We can go to GenCon, or any of a hundred different cons and meet fellow gamers. Or just meet them online to form friendships or gaming groups.</p><p></p><p>I can go on eBay, or to Noble Knights or Dragontrove, and find old supplements that I missed to add to my collection.</p><p></p><p>You can play D&D games on your home console, or your PC, or soon with others online in a MMORPG.</p><p></p><p>If this isn't the Golden Age, I can't wait to see what comes next, because today gaming is certainly more accessible, more prolific, and more mainstream than before.</p><p></p><p>Oh, and it's more fun than ever before too!</p></blockquote><p></p>
[QUOTE="freebfrost, post: 2789348, member: 3713"] When I first started gaming back in 1980, I had a boxed set and a module. We made up slews of characters who got killed off in the Caves of Chaos, and we had a great time doing it. It was beyond fun! As the 80s progressed, we were able to buy some more books, a few more modules, and heard about this Dragon Magazine thing. We adventured in the Halls of the Giants, killed Lolth, and survived the Tomb of Horrors. It was still hugely fun. With the 90s, my group went off to college, where our funds went to beer and pizza instead of gaming, but a few of us still purchased some of the many settings during that time. We played, just not as often, but with the advent of 2nd edition and the proliferation of rules, it got bogged down and wasn't quite as much fun. And then TSR folded, and we entered the dark ages. Now it's the 00s and we have had two cohesive rule sets by WotC. We have seen the release of the OGL and SRD, and numerous publishers making compliant D&D product. We have books that TSR would not touch. Devils and demons returned, and now we have books dealing with extreme evil, extreme good, and even... *gasp* sex! I can get settings based on american history, or set in future space, or in modern times. All using the same basic ruleset. I can easily take my superhero characters and have them adventure in the Forgotten Realms fighting Cthulhu. I have mapping software, grids, spell effect templates, and can use DLP projectors to display my map. There are tons of sites (EnWorld) where I can go for advice, skim ideas, and just gain better knowledge of the game. I can get gem dice, solid dice, classic dice, big dice, stone dice, dice made from meteors, plush dice. There is software to generate characters, make maps, track combat, keep my notes organized. In the old days, I was happy to get my Dragon Magazine copy of the Deck of Many Things. Now I can buy a card game to use in my taverns. Cheap plastic miniatures! How cool is that? We can go to GenCon, or any of a hundred different cons and meet fellow gamers. Or just meet them online to form friendships or gaming groups. I can go on eBay, or to Noble Knights or Dragontrove, and find old supplements that I missed to add to my collection. You can play D&D games on your home console, or your PC, or soon with others online in a MMORPG. If this isn't the Golden Age, I can't wait to see what comes next, because today gaming is certainly more accessible, more prolific, and more mainstream than before. Oh, and it's more fun than ever before too! [/QUOTE]
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