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<blockquote data-quote="Glyfair" data-source="post: 2798974" data-attributes="member: 53"><p>I never encounted any of that particular attitude myself, but I was never a LARPer. All but one of the LARPs I particiipated in grew out of tabletop roleplaying (for example, the Glorantha "Home of the Bold" was one of the first LARPs I participated in). </p><p></p><p>Personally, I liked the idea of LARPs overall. However, I had too many hurdles for my personal enjoyment of LARPs. First, it takes me a while to warm up "in character" at the LARP level. By the time I was comfortable playing the character, the shorter ones were moving towards a climax, and I was just getting ready to start. </p><p></p><p>Secondly, I'm pretty quiet until I get to know people. If I was set up to interact with people I knew, then I'd open up faster. Unfortunately, the organizers I knew had the idea that the occasional LARP was the chance to game with people you didn't get a chance to game with usually, so they deliberately made sure your goals had you interact with people you didn't know, and tried to keep you away from people you did know. That pretty much killed my interest in playing in any more LARPs.</p><p></p><p>Now, I did know people convinced that MtG was going to kill roleplaying. These were retailers, and it wasn't in the typical "this is so much more fun than roleplaying." They just saw MtG taking more and more gamers money, and roleplaying games getting less and less sales.</p></blockquote><p></p>
[QUOTE="Glyfair, post: 2798974, member: 53"] I never encounted any of that particular attitude myself, but I was never a LARPer. All but one of the LARPs I particiipated in grew out of tabletop roleplaying (for example, the Glorantha "Home of the Bold" was one of the first LARPs I participated in). Personally, I liked the idea of LARPs overall. However, I had too many hurdles for my personal enjoyment of LARPs. First, it takes me a while to warm up "in character" at the LARP level. By the time I was comfortable playing the character, the shorter ones were moving towards a climax, and I was just getting ready to start. Secondly, I'm pretty quiet until I get to know people. If I was set up to interact with people I knew, then I'd open up faster. Unfortunately, the organizers I knew had the idea that the occasional LARP was the chance to game with people you didn't get a chance to game with usually, so they deliberately made sure your goals had you interact with people you didn't know, and tried to keep you away from people you did know. That pretty much killed my interest in playing in any more LARPs. Now, I did know people convinced that MtG was going to kill roleplaying. These were retailers, and it wasn't in the typical "this is so much more fun than roleplaying." They just saw MtG taking more and more gamers money, and roleplaying games getting less and less sales. [/QUOTE]
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