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The Good Sandbox Thread [+]
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<blockquote data-quote="payn" data-source="post: 9644629" data-attributes="member: 90374"><p>Absolutely!</p><p></p><p>First group was some co-workers of mine. We started playing 5E over lunch every Tuesday. We eventually moved to 4-6pm on Tuesdays and towards the end of that campaign covid hit. We wrapped it and I offered to run PoD over zoom and Foundry. It went well for a bout a year and a half, but then folks got different jobs and it fell apart. </p><p></p><p>The group was mostly human and an old Aslan scholar doctor figure. (The aslan traveller was a lot of fun and a unique approach to it.) We did a number of the main box set adventures along side a number of short <em>Reach</em> adventures. Everyone seemed to enjoy it just one of those real life tore us apart again situations. I'd say I was about half way through (hard to judge accurately) but was on my way towards really having things get shaken up with the Aslan and Imperial Empire and bring things to a head for Drinax and the Travellers. I'd say this group had no issues, really enjoyed it, just logistics ended it prematurely.</p><p></p><p>Second attempt was with a group I met online during Covid. I really enjoyed playing with these folks. We started with PF2 as sort of kick the tires learn the system. That ended about 6-8 sessions in when collectively we were not feeling it. Then, it became almost an RPG of the month club. We tried a good number of things before I offered a Traveller one shot. Everyone liked it, and so I offered to go with a campaign. They signed up, made characters and it was all good.</p><p></p><p>As things were really just getting started, about a few months into it, one of the players mentioned not being happy with it. Turns out the player who was formerly our GM, doesnt like playing. They played it off as if they were foisted into the GM chair as a forever GM, but it turns out they have a need to be in the GM chair. The other players wanted to keep the group together so wanted to end the campaign and start something else. It was at this point I politely excused myself from the group. Good folks, I really enjoyed playing with them, but are the types that will never complete a long term campaign (while complaining they never do). I just needed more consistency then they were going to offer. Also, the alternatives offered were all some form of D&D adjacent fantasy and I was burned out on that.</p><p></p><p>Some specifics of why PoD didnt work for group 2, were RPG expectations. The forever GM took the opinion that Traveller doesnt work as a system because it doesnt follow D&D class structure. Meaning, healer, controller, striker in combat roles are not enforced by Traveller careers. They simply couldnt grok how an RPG works outside that dynamic. Add not liking being a player on top of all that and there you go. Some other nuggets were one player is an all combat type. They are there to chew pretzels and kick ass, and Traveller apparently had not enough ass. (Though this player was ultimately easy going with the flow and was kinda comin outta their shell before it went sideways). Otherwise, it was going well until it wasnt.</p></blockquote><p></p>
[QUOTE="payn, post: 9644629, member: 90374"] Absolutely! First group was some co-workers of mine. We started playing 5E over lunch every Tuesday. We eventually moved to 4-6pm on Tuesdays and towards the end of that campaign covid hit. We wrapped it and I offered to run PoD over zoom and Foundry. It went well for a bout a year and a half, but then folks got different jobs and it fell apart. The group was mostly human and an old Aslan scholar doctor figure. (The aslan traveller was a lot of fun and a unique approach to it.) We did a number of the main box set adventures along side a number of short [I]Reach[/I] adventures. Everyone seemed to enjoy it just one of those real life tore us apart again situations. I'd say I was about half way through (hard to judge accurately) but was on my way towards really having things get shaken up with the Aslan and Imperial Empire and bring things to a head for Drinax and the Travellers. I'd say this group had no issues, really enjoyed it, just logistics ended it prematurely. Second attempt was with a group I met online during Covid. I really enjoyed playing with these folks. We started with PF2 as sort of kick the tires learn the system. That ended about 6-8 sessions in when collectively we were not feeling it. Then, it became almost an RPG of the month club. We tried a good number of things before I offered a Traveller one shot. Everyone liked it, and so I offered to go with a campaign. They signed up, made characters and it was all good. As things were really just getting started, about a few months into it, one of the players mentioned not being happy with it. Turns out the player who was formerly our GM, doesnt like playing. They played it off as if they were foisted into the GM chair as a forever GM, but it turns out they have a need to be in the GM chair. The other players wanted to keep the group together so wanted to end the campaign and start something else. It was at this point I politely excused myself from the group. Good folks, I really enjoyed playing with them, but are the types that will never complete a long term campaign (while complaining they never do). I just needed more consistency then they were going to offer. Also, the alternatives offered were all some form of D&D adjacent fantasy and I was burned out on that. Some specifics of why PoD didnt work for group 2, were RPG expectations. The forever GM took the opinion that Traveller doesnt work as a system because it doesnt follow D&D class structure. Meaning, healer, controller, striker in combat roles are not enforced by Traveller careers. They simply couldnt grok how an RPG works outside that dynamic. Add not liking being a player on top of all that and there you go. Some other nuggets were one player is an all combat type. They are there to chew pretzels and kick ass, and Traveller apparently had not enough ass. (Though this player was ultimately easy going with the flow and was kinda comin outta their shell before it went sideways). Otherwise, it was going well until it wasnt. [/QUOTE]
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