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General Tabletop Discussion
*TTRPGs General
The "Good Society" in Fantasy Gaming
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<blockquote data-quote="RangerWickett" data-source="post: 5729622" data-attributes="member: 63"><p>I personally am not entertained by stories with black-and-white depictions of good and evil.</p><p></p><p>Scratch that. I am not interested in stories that posit that good and evil are actual 'things.' They're concepts people use to describe actions, but no real person is 'evil.' At most, a person might be a horrible individual who does evil things, but there is a reason for how that person acts. Sometimes it's a history of trauma. Sometimes it's an actual mental disease. But it's never the case that something is born evil.</p><p></p><p>What would intrigue me is a culture founded on wildly different morals, or even a creature whose biology mandates that it acts in ways we think of evil. </p><p></p><p>One game I play in has an alien NPC who is psychic, and needs a variety of psychic nutrients to stay healthy. Due to the nature of her species' evolution, her consciousness is reliant on nibbling on the thoughts of other creatures. She can't just eat 'happy.' It's like sugar. She needs confusion, anger, and even suffering, or else she'll die.  </p><p></p><p>Normally she'd have herd animals to be cruel to, but since we don't have anything like that on our ship, and because she has valuable skills, we've started a voluntary "suffering program." Basically crewmembers can get paid extra if they let us do really bad things to them.</p><p></p><p>Most members of her species are our enemies, because they enslave humans. But there's backstory for why they do it. Indeed, no matter how hard we could try to use negotiation, the two anatomies aren't particularly compatible.</p><p></p><p>That's way more interesting to me than "those nasty-looking people? they hate your freedoms."</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 5729622, member: 63"] I personally am not entertained by stories with black-and-white depictions of good and evil. Scratch that. I am not interested in stories that posit that good and evil are actual 'things.' They're concepts people use to describe actions, but no real person is 'evil.' At most, a person might be a horrible individual who does evil things, but there is a reason for how that person acts. Sometimes it's a history of trauma. Sometimes it's an actual mental disease. But it's never the case that something is born evil. What would intrigue me is a culture founded on wildly different morals, or even a creature whose biology mandates that it acts in ways we think of evil. One game I play in has an alien NPC who is psychic, and needs a variety of psychic nutrients to stay healthy. Due to the nature of her species' evolution, her consciousness is reliant on nibbling on the thoughts of other creatures. She can't just eat 'happy.' It's like sugar. She needs confusion, anger, and even suffering, or else she'll die. Normally she'd have herd animals to be cruel to, but since we don't have anything like that on our ship, and because she has valuable skills, we've started a voluntary "suffering program." Basically crewmembers can get paid extra if they let us do really bad things to them. Most members of her species are our enemies, because they enslave humans. But there's backstory for why they do it. Indeed, no matter how hard we could try to use negotiation, the two anatomies aren't particularly compatible. That's way more interesting to me than "those nasty-looking people? they hate your freedoms." [/QUOTE]
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