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<blockquote data-quote="Dausuul" data-source="post: 4258364" data-attributes="member: 58197"><p>The problem is the way it drives a wedge between the player and the PC. It makes it that much harder to get into the mindset of your character; because <em>you</em> are sitting there making battle plans in the full knowledge that you will be able to choose when to use your daily and encounter powers, but <em>your character</em> can't possibly know that.</p><p></p><p>Once my players and I get used to 4E, I'm considering offering an optional rule in which a PC's daily and encounter powers are randomized rather than fixed. Something like this: You assign a suit to each of your powers (spades, hearts, clubs, diamonds), and then each round you draw from a deck of cards. If you draw a card whose value is higher than (X), where X is a number dependent on your level, all of your encounter powers of that suit are available for that round. If you draw a card whose value is higher than (Y), your daily powers of that suit are available too.</p><p></p><p>(Actually, it would probably be a customized deck rather than standard playing cards. And there would need to be something to ensure you do run out of daily powers eventually, presumably due to fatigue. But you get the general idea.)</p></blockquote><p></p>
[QUOTE="Dausuul, post: 4258364, member: 58197"] The problem is the way it drives a wedge between the player and the PC. It makes it that much harder to get into the mindset of your character; because [i]you[/i] are sitting there making battle plans in the full knowledge that you will be able to choose when to use your daily and encounter powers, but [i]your character[/i] can't possibly know that. Once my players and I get used to 4E, I'm considering offering an optional rule in which a PC's daily and encounter powers are randomized rather than fixed. Something like this: You assign a suit to each of your powers (spades, hearts, clubs, diamonds), and then each round you draw from a deck of cards. If you draw a card whose value is higher than (X), where X is a number dependent on your level, all of your encounter powers of that suit are available for that round. If you draw a card whose value is higher than (Y), your daily powers of that suit are available too. (Actually, it would probably be a customized deck rather than standard playing cards. And there would need to be something to ensure you do run out of daily powers eventually, presumably due to fatigue. But you get the general idea.) [/QUOTE]
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