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Story Hour
The Goodman Gang in The Mysterious Tower
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<blockquote data-quote="Goonalan" data-source="post: 3655394" data-attributes="member: 16069"><p>Thanks for the commets Tal.</p><p></p><p>I'm not sure, I'm a little disappointed with this, I've written up about eight sections so far. The problem is I'm having to force the humour. My other story hour, The Lost Boys, is the story of a game I'm playing with a bunch of newbies, aged 9-12, they try anything. This one is with seasoned professionals, they don't take as many risks, or if they do they're calculated- they know what they're doing. There's some good roleplay, but there's never the feeling that the entire thing could implode at any second, and the awe is missing at times. I'm not saying the players are jaded but the characters, or rather the players, know how to handle most things.</p><p></p><p>They work together more, which while obvious, is something lacking in the other story hour- the characters there survive by luck, good dice rolls, and moments of inspiration. These guys have tactics, at times, as I say they know what they're doing.</p><p></p><p>My latest thought is to post these sessions as diary entries, short and sweet, each member of the group taking it in turns to narrate a session, which might add some spice to it.</p><p></p><p>Lord Cas will be all for death and glory, and a little self-centred.</p><p></p><p>Jim will be constantly terrified, that's how he's played, particularly of women.</p><p></p><p>Bec will be monosyllabic, and confusing- possibly.</p><p></p><p>Anya will be self-centred again, and more concerned with her apparel- at the moment she's the weakest link, character development-wise.</p><p></p><p>Newt will be self-centred (again), and rather scathing of Cas- he hates him.</p><p></p><p>Mischa will be more eco-friendly, and forgiving.</p><p></p><p>I'm not sure, suggestions welcome, I don't want to add things that didn't happen but the action, while good, is sometimes obvious, and as I've said the group is so co-ordinated, with defined roles.</p><p></p><p>As I say, suggestions welcome.</p><p></p><p>Cheers Paul</p></blockquote><p></p>
[QUOTE="Goonalan, post: 3655394, member: 16069"] Thanks for the commets Tal. I'm not sure, I'm a little disappointed with this, I've written up about eight sections so far. The problem is I'm having to force the humour. My other story hour, The Lost Boys, is the story of a game I'm playing with a bunch of newbies, aged 9-12, they try anything. This one is with seasoned professionals, they don't take as many risks, or if they do they're calculated- they know what they're doing. There's some good roleplay, but there's never the feeling that the entire thing could implode at any second, and the awe is missing at times. I'm not saying the players are jaded but the characters, or rather the players, know how to handle most things. They work together more, which while obvious, is something lacking in the other story hour- the characters there survive by luck, good dice rolls, and moments of inspiration. These guys have tactics, at times, as I say they know what they're doing. My latest thought is to post these sessions as diary entries, short and sweet, each member of the group taking it in turns to narrate a session, which might add some spice to it. Lord Cas will be all for death and glory, and a little self-centred. Jim will be constantly terrified, that's how he's played, particularly of women. Bec will be monosyllabic, and confusing- possibly. Anya will be self-centred again, and more concerned with her apparel- at the moment she's the weakest link, character development-wise. Newt will be self-centred (again), and rather scathing of Cas- he hates him. Mischa will be more eco-friendly, and forgiving. I'm not sure, suggestions welcome, I don't want to add things that didn't happen but the action, while good, is sometimes obvious, and as I've said the group is so co-ordinated, with defined roles. As I say, suggestions welcome. Cheers Paul [/QUOTE]
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