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Story Hour
The Goodman Gang in The Mysterious Tower
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<blockquote data-quote="Goonalan" data-source="post: 3884480" data-attributes="member: 16069"><p>This one's more the players, we've had a meeting, of sorts, I think the deal is with Jim, Bec, Cas, Anya, Newt & Ala that the players want to get places. It's a strange world; I've been playing D&D (DMing) for over twenty years and yet I've not run many extended campaigns, ones where the characters go from level 1 to, say level 15, it's always the case that someone drops out because of work/home pressure, and sometimes it's been me which tends to bring things to a halt. However now I find myself with a bit more time to play, and write, although I'm pretty busy at the moment it'll all quieten down by February next year, so we grabbed a few pre-gens and decided to just have fun- a liberating experience.</p><p></p><p>So the Goodman Gang will continue to be a ludology thing- it's all for the gameplay- experience points etc; while every now and then we'll play the little guys which will be entirely for kicks, if they die, they die. With the main party the players do everything they can to win/stay alive.</p><p></p><p>And then Goodman Games 51 came about- damn, an entire campaign in one box set... It was all too tempting and so we've got the pre-gens out of that and we're playing it this Saturday- that was one of the other decisions that came out of our little meeting.</p><p></p><p>We've even committed to playing more often, we're going from one to two sessions per month to four sessions- every weekend if we can, even if it means we have to be on-line to play (although I'm not certain how that's going to work- any advice). It's all working out well in other words...</p><p></p><p>I don't know how they're going to turn out, the characters from Dungeon Crawl Classics 51, but they look very good on paper, a sort of half-way house between the two other sets of players. I particularly like the Bingo brothers- hopefully it'll be good enough for me to write up.</p><p></p><p>The Goodman Gang are on turn 51 at the moment, I've got more than twenty turns written up still to come and there are still five more scenarios that we've played that I've got the notes on to write up, so there's plenty to go at, I'm not going to get caught up any time soon.</p><p></p><p>Hope that answers at least part of the question, as I say any advice on the on-line thing, and any other comments then I'm happy to hear them.</p><p></p><p>Thanks, as always.</p><p></p><p>Oh and we've already played two more scenarios with the little guys, so I'll drop them in some time soon, whenever there's a lull in the action.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 3884480, member: 16069"] This one's more the players, we've had a meeting, of sorts, I think the deal is with Jim, Bec, Cas, Anya, Newt & Ala that the players want to get places. It's a strange world; I've been playing D&D (DMing) for over twenty years and yet I've not run many extended campaigns, ones where the characters go from level 1 to, say level 15, it's always the case that someone drops out because of work/home pressure, and sometimes it's been me which tends to bring things to a halt. However now I find myself with a bit more time to play, and write, although I'm pretty busy at the moment it'll all quieten down by February next year, so we grabbed a few pre-gens and decided to just have fun- a liberating experience. So the Goodman Gang will continue to be a ludology thing- it's all for the gameplay- experience points etc; while every now and then we'll play the little guys which will be entirely for kicks, if they die, they die. With the main party the players do everything they can to win/stay alive. And then Goodman Games 51 came about- damn, an entire campaign in one box set... It was all too tempting and so we've got the pre-gens out of that and we're playing it this Saturday- that was one of the other decisions that came out of our little meeting. We've even committed to playing more often, we're going from one to two sessions per month to four sessions- every weekend if we can, even if it means we have to be on-line to play (although I'm not certain how that's going to work- any advice). It's all working out well in other words... I don't know how they're going to turn out, the characters from Dungeon Crawl Classics 51, but they look very good on paper, a sort of half-way house between the two other sets of players. I particularly like the Bingo brothers- hopefully it'll be good enough for me to write up. The Goodman Gang are on turn 51 at the moment, I've got more than twenty turns written up still to come and there are still five more scenarios that we've played that I've got the notes on to write up, so there's plenty to go at, I'm not going to get caught up any time soon. Hope that answers at least part of the question, as I say any advice on the on-line thing, and any other comments then I'm happy to hear them. Thanks, as always. Oh and we've already played two more scenarios with the little guys, so I'll drop them in some time soon, whenever there's a lull in the action. [/QUOTE]
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