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The Goodman Gang in The Mysterious Tower
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<blockquote data-quote="Goonalan" data-source="post: 4200087" data-attributes="member: 16069"><p style="text-align: center">Dungeon Crawl Classic #3</p> <p style="text-align: center">The Mysterious Tower</p> <p style="text-align: center">Level 3-5</p><p></p><p>Turn 100: Balthazhar.</p><p></p><p>“Hello.” Newt waves and covers his face with his hands, “I’m sorry”, he adds in muffled tones.</p><p></p><p>The spectral wizard considers his options, settles for a chiding.</p><p></p><p>“You’re a very naughty Gnome, you ought to learn to be more careful with your words, alas now is not the time or the place to teach you a lesson. Now what were you saying?” Balthazhar stares at Anya, who gulps and then reddens.</p><p>“I wasn’t saying anything.” She stutters.</p><p>“Then remedy that situation immediately- what do you want, speak up?” Balthazhar straightens his spectral robes, looks more wizardly.</p><p>“Well…” Anya begins.</p><p>“Oh Balthazhar we have striven this day, or-so, to free you in order that you use your omniscient…”</p><p>“Hardly.” Newt whispers, and then slaps a hand across his mouth, Balthazhar glares at him.</p><p>“Powers of enlightenment to chase back the shadows from our minds, to bring clarity to… mud, muddy, muddiness…” Cas pulls up short.</p><p>“Do you even know what you are saying Paladin?” Balthazhar enquires.</p><p>“No, not really.” Cas finishes.</p><p>“Will somebody please…”</p><p>“Who’s this Tsathzhar Rho then?” Bec asks.</p><p>“Tsathzhar Rho is an Abomination, a wizard who refused to die, who was foolish enough to try to get the Elder Gods to do his bidding, he is gone from this place- and good riddance.”</p><p>Balthazhar looks out at a sea of nodding heads.</p><p>“What business have you with Tstahzhar Rho?”</p><p>“We fought a creature, an abomination, sometime ago, in a lair packed with mutated Kobolds, we thought nothing of it at the time. Then, just a little while ago, we were attacked in Grimbo…” Anya finds her stride at last.</p><p>“Grimbo… attacked, nothing odd about that- that’s hardly news.” Balthazhar interrupts.</p><p>“Yes well, we tracked our attacker, well sort of- we ended up in an ancient Druids circle, fighting a monstrous Orc priest who, well we’re not sure how, or why, but he seemed to say something to a bunch of blackbirds that flapped off. The Orc nearly managed to slay us all, on his own- the creature and its foul helpers, a bunch of mutated Kobolds again, and some feral Northern Barbarian women were all wearing this symbol”, Anya fetches out one of the crude three fingered hands, “which we know is something to do with Tsathzhar Rho.”</p><p>“Mmm. I see.” Balthazhar smudges an errant cuticle, which is difficult to do when you’re a ghost.</p><p>“We have spoken to Thistle, the Druid, and others- they seem to think that Tsathzhar Rho opened up a gateway to another plane, that somehow the Elder Gods, whatever they may be are heading this way.” Jim adds his twopenneth.</p><p>“Elder Gods, this way- if that’s the case I’ll get back in the tower and you can switch that thing back on again. So, you want to know what I know.”</p><p>“Yes.” Jim, Cas and Anya are certain.</p><p>“Right then- yes he did make a gateway, no I don’t know where it is, no I don’t know who these people are who are attacking you, although my guess would be someone you pissed off along the way.” Balthazhar delivers the last piece of information to Newt, and then settles on silence.</p><p></p><p>“Is there anything you know that you think might help us?” Bec asks.</p><p>“Well, maybe… Did the Orc have a strange weapon, an odd metal?”</p><p>“Yes, how did…” Ala begins.</p><p>“Blight. That’s what it’s called- Blight metal, I’m not sure but it would seem Tsathzhar Rho used a lot of the stuff in his experiments, not sure what for, I just remember stories of him dominating whole tribes of creatures and getting them to dig the stuff out of the ground- dangerous work, Blight’s incredibly rare, find it in swamps mostly, or near swamps- something to do with magic and… magic and something else. That’s all I know. Find the Blight that’s what I say. We done?” Balthazhar straightens his robes some more.</p><p>“Er… Ye…” Cas starts.</p><p>“Hang on.” Newt nudges the Paladin into silence.</p><p>“We’ve just rescued you from centuries of loneliness and… whatever, that’s it- that’s our reward. No wonder you lived way out here, all your friends close-by.”</p><p>“I lived alone.”</p><p>“Exactly.” Newt looks a little way beyond ticked off.</p><p>“Reward.” The Gnome stands hand out.</p><p>“Really, he’s so common.” Balthazhar states to the other members of the Goodman Gang, with as much disdain as he can muster in his voice.</p><p></p><p>The ghostly Mage thinks about it a while, then nods and grins.</p><p>“Take the lot- the Tower’s yours, and all its contents, if you want it and you CAN take it- and there’s plenty up there, enough to satisfy even a greedy little bastard like you.” Balthazhar pats Newt on the head, the Gnome shakes himself free of the spectral hand.</p><p></p><p>The Gnome needs no further urging, he’s through the ornate door and into the chamber beyond.</p><p></p><p>The others follow through, nodding or mouthing their thanks to Balthazhar en route. Cas even tries to shake the ghost Mage’s hand.</p><p></p><p>Anya pulls up short.</p><p></p><p>“Where are you going now?” She asks.</p><p>The spirit looks cross-eyed for a second, angry, very angry indeed.</p><p>“Back to Grimbo, there’s a few people I want to pay a visit on, if they’re still alive that is, which is doubtful- fortunately for them, I may have to content myself with dropping in on their ancestors- see how they’re getting on.”</p><p>Anya gulps, “You’re a little, well- angry.”</p><p>“How long did it take you to work your way through this maze of mine and turn off the force field?”</p><p>“About three days. Why?”</p><p>“Because, and regardless of what that stupid Gnome thinks, I had friends back then- in Grimbo, powerful friends, you’d have thought one of them would have taken the time to look me up, not leave me to go insane and starve to death in this cursed tower.” Balthazhar spits out the last.</p><p>“Oh. Well…”</p><p>“I’ll see you again.” </p><p></p><p>Balthazhar is gone.</p><p></p><p>“Aaaaaaargh, not the comfy chair.” It’s Newt’s voice, he seems on-edge, perhaps even a little unhappy.</p><p></p><p>Next Turn: Practical solutions for the discerning Spellcaster.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 4200087, member: 16069"] [CENTER]Dungeon Crawl Classic #3 The Mysterious Tower Level 3-5[/CENTER] Turn 100: Balthazhar. “Hello.” Newt waves and covers his face with his hands, “I’m sorry”, he adds in muffled tones. The spectral wizard considers his options, settles for a chiding. “You’re a very naughty Gnome, you ought to learn to be more careful with your words, alas now is not the time or the place to teach you a lesson. Now what were you saying?” Balthazhar stares at Anya, who gulps and then reddens. “I wasn’t saying anything.” She stutters. “Then remedy that situation immediately- what do you want, speak up?” Balthazhar straightens his spectral robes, looks more wizardly. “Well…” Anya begins. “Oh Balthazhar we have striven this day, or-so, to free you in order that you use your omniscient…” “Hardly.” Newt whispers, and then slaps a hand across his mouth, Balthazhar glares at him. “Powers of enlightenment to chase back the shadows from our minds, to bring clarity to… mud, muddy, muddiness…” Cas pulls up short. “Do you even know what you are saying Paladin?” Balthazhar enquires. “No, not really.” Cas finishes. “Will somebody please…” “Who’s this Tsathzhar Rho then?” Bec asks. “Tsathzhar Rho is an Abomination, a wizard who refused to die, who was foolish enough to try to get the Elder Gods to do his bidding, he is gone from this place- and good riddance.” Balthazhar looks out at a sea of nodding heads. “What business have you with Tstahzhar Rho?” “We fought a creature, an abomination, sometime ago, in a lair packed with mutated Kobolds, we thought nothing of it at the time. Then, just a little while ago, we were attacked in Grimbo…” Anya finds her stride at last. “Grimbo… attacked, nothing odd about that- that’s hardly news.” Balthazhar interrupts. “Yes well, we tracked our attacker, well sort of- we ended up in an ancient Druids circle, fighting a monstrous Orc priest who, well we’re not sure how, or why, but he seemed to say something to a bunch of blackbirds that flapped off. The Orc nearly managed to slay us all, on his own- the creature and its foul helpers, a bunch of mutated Kobolds again, and some feral Northern Barbarian women were all wearing this symbol”, Anya fetches out one of the crude three fingered hands, “which we know is something to do with Tsathzhar Rho.” “Mmm. I see.” Balthazhar smudges an errant cuticle, which is difficult to do when you’re a ghost. “We have spoken to Thistle, the Druid, and others- they seem to think that Tsathzhar Rho opened up a gateway to another plane, that somehow the Elder Gods, whatever they may be are heading this way.” Jim adds his twopenneth. “Elder Gods, this way- if that’s the case I’ll get back in the tower and you can switch that thing back on again. So, you want to know what I know.” “Yes.” Jim, Cas and Anya are certain. “Right then- yes he did make a gateway, no I don’t know where it is, no I don’t know who these people are who are attacking you, although my guess would be someone you pissed off along the way.” Balthazhar delivers the last piece of information to Newt, and then settles on silence. “Is there anything you know that you think might help us?” Bec asks. “Well, maybe… Did the Orc have a strange weapon, an odd metal?” “Yes, how did…” Ala begins. “Blight. That’s what it’s called- Blight metal, I’m not sure but it would seem Tsathzhar Rho used a lot of the stuff in his experiments, not sure what for, I just remember stories of him dominating whole tribes of creatures and getting them to dig the stuff out of the ground- dangerous work, Blight’s incredibly rare, find it in swamps mostly, or near swamps- something to do with magic and… magic and something else. That’s all I know. Find the Blight that’s what I say. We done?” Balthazhar straightens his robes some more. “Er… Ye…” Cas starts. “Hang on.” Newt nudges the Paladin into silence. “We’ve just rescued you from centuries of loneliness and… whatever, that’s it- that’s our reward. No wonder you lived way out here, all your friends close-by.” “I lived alone.” “Exactly.” Newt looks a little way beyond ticked off. “Reward.” The Gnome stands hand out. “Really, he’s so common.” Balthazhar states to the other members of the Goodman Gang, with as much disdain as he can muster in his voice. The ghostly Mage thinks about it a while, then nods and grins. “Take the lot- the Tower’s yours, and all its contents, if you want it and you CAN take it- and there’s plenty up there, enough to satisfy even a greedy little bastard like you.” Balthazhar pats Newt on the head, the Gnome shakes himself free of the spectral hand. The Gnome needs no further urging, he’s through the ornate door and into the chamber beyond. The others follow through, nodding or mouthing their thanks to Balthazhar en route. Cas even tries to shake the ghost Mage’s hand. Anya pulls up short. “Where are you going now?” She asks. The spirit looks cross-eyed for a second, angry, very angry indeed. “Back to Grimbo, there’s a few people I want to pay a visit on, if they’re still alive that is, which is doubtful- fortunately for them, I may have to content myself with dropping in on their ancestors- see how they’re getting on.” Anya gulps, “You’re a little, well- angry.” “How long did it take you to work your way through this maze of mine and turn off the force field?” “About three days. Why?” “Because, and regardless of what that stupid Gnome thinks, I had friends back then- in Grimbo, powerful friends, you’d have thought one of them would have taken the time to look me up, not leave me to go insane and starve to death in this cursed tower.” Balthazhar spits out the last. “Oh. Well…” “I’ll see you again.” Balthazhar is gone. “Aaaaaaargh, not the comfy chair.” It’s Newt’s voice, he seems on-edge, perhaps even a little unhappy. Next Turn: Practical solutions for the discerning Spellcaster. [/QUOTE]
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