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The Grappler's Manual (2.0) - Grappling in 5th Edition
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6801093" data-attributes="member: 6787650"><p>That removes one of the major reasons to go Str over Dex. It's about as balanced as letting someone use Str for initiative.</p><p></p><p>Even with dump stat Str, a monk can still be pretty decent at grappling regular monsters, because of Extra Attack and the fact that monsters rarely have Athletics proficiency. A monk with Athletics +6 will still usually grapple a Troll (Athletics +4). If you want to boost the monk's ability at grappling for flavor reasons, allow Martial Arts and Flurry of Blows to be used for grapples as well as unarmed strikes. Four attempts at +6 should grapple pretty much anything that can be grappled. (Even moreso if a warlock in the party has got the target Hexed.) E.g. you'll have an 86% chance to grapple a Pit Fiend (in four attempts or less), 96% if it's Hexed.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6801093, member: 6787650"] That removes one of the major reasons to go Str over Dex. It's about as balanced as letting someone use Str for initiative. Even with dump stat Str, a monk can still be pretty decent at grappling regular monsters, because of Extra Attack and the fact that monsters rarely have Athletics proficiency. A monk with Athletics +6 will still usually grapple a Troll (Athletics +4). If you want to boost the monk's ability at grappling for flavor reasons, allow Martial Arts and Flurry of Blows to be used for grapples as well as unarmed strikes. Four attempts at +6 should grapple pretty much anything that can be grappled. (Even moreso if a warlock in the party has got the target Hexed.) E.g. you'll have an 86% chance to grapple a Pit Fiend (in four attempts or less), 96% if it's Hexed. [/QUOTE]
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The Grappler's Manual (2.0) - Grappling in 5th Edition
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