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The Grappler's Manual (2.0) - Grappling in 5th Edition
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<blockquote data-quote="Darlos9D" data-source="post: 6841907" data-attributes="member: 6788908"><p>Jokes aside, I feel like this is a pretty real possibility. The only problem is that Tavern Brawler doesn't go far into explaining about improvised weapons. By the name alone, technically literally any object you can lift that isn't in the weapon list is an improvised weapon. And one could even go so far as to consider other creatures as "objects." Combine that with Totem Barbarian's Aspect of the Bear and Goliath's Powerful Build, I feel like a DM would be hard pressed to explain why you COULDN'T swing a measly medium-sized opponent like a club when you're capable of dead-lifting over 1000 pounds. (and dragging way, way more) And that's before your magical friends or items take you to even more ridiculous extremes. Because while this guide seems focused on creating some completely self-sufficient magical grapplers, its good to remember that you'll (hopefully) have party pals and treasure to look forward to and rely on.</p><p></p><p>Also, this might be outside the realm of grappling opponents directly, but I feel like there's some value in thinking about doing things like lifting big heavy objects, and then throwing them at or even just dropping them on opponents for silly damage. Getting crushed by a 1000-pound boulder that some guy just casually picked up and dropped on you is logically going to do a bit more damage than simply hitting with, say, the improvised equivalent of a maul.</p></blockquote><p></p>
[QUOTE="Darlos9D, post: 6841907, member: 6788908"] Jokes aside, I feel like this is a pretty real possibility. The only problem is that Tavern Brawler doesn't go far into explaining about improvised weapons. By the name alone, technically literally any object you can lift that isn't in the weapon list is an improvised weapon. And one could even go so far as to consider other creatures as "objects." Combine that with Totem Barbarian's Aspect of the Bear and Goliath's Powerful Build, I feel like a DM would be hard pressed to explain why you COULDN'T swing a measly medium-sized opponent like a club when you're capable of dead-lifting over 1000 pounds. (and dragging way, way more) And that's before your magical friends or items take you to even more ridiculous extremes. Because while this guide seems focused on creating some completely self-sufficient magical grapplers, its good to remember that you'll (hopefully) have party pals and treasure to look forward to and rely on. Also, this might be outside the realm of grappling opponents directly, but I feel like there's some value in thinking about doing things like lifting big heavy objects, and then throwing them at or even just dropping them on opponents for silly damage. Getting crushed by a 1000-pound boulder that some guy just casually picked up and dropped on you is logically going to do a bit more damage than simply hitting with, say, the improvised equivalent of a maul. [/QUOTE]
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The Grappler's Manual (2.0) - Grappling in 5th Edition
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