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The Grappler's Manual (2.0) - Grappling in 5th Edition
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<blockquote data-quote="Darlos9D" data-source="post: 6842678" data-attributes="member: 6788908"><p>On the subject of grappling warlocks: In thinking about them in general, I did end up start thinking about how Hex grants us an ability check debuff that doesn't rely on spell save dc. Granted, it requires us to hit with physical attacks first, but that shouldn't be TOO hard for a grappler. It could be considered sort of an alternative to Cutting Words. It also synergizes well with the bonus grapple attempt from Tavern Brawler, since you have to hit with a melee attack first to get that anyway. Though you'd have to wait a turn for that since Hex is also a bonus action spell.</p><p></p><p></p><p></p><p>Well, there's some writing about improvising damage in the DMG, as well as example traps like boulder traps. I think it'd still be difficult for the DM to argue that you SHOULDN'T get some solid damage for hitting somebody with a boulder.</p></blockquote><p></p>
[QUOTE="Darlos9D, post: 6842678, member: 6788908"] On the subject of grappling warlocks: In thinking about them in general, I did end up start thinking about how Hex grants us an ability check debuff that doesn't rely on spell save dc. Granted, it requires us to hit with physical attacks first, but that shouldn't be TOO hard for a grappler. It could be considered sort of an alternative to Cutting Words. It also synergizes well with the bonus grapple attempt from Tavern Brawler, since you have to hit with a melee attack first to get that anyway. Though you'd have to wait a turn for that since Hex is also a bonus action spell. Well, there's some writing about improvising damage in the DMG, as well as example traps like boulder traps. I think it'd still be difficult for the DM to argue that you SHOULDN'T get some solid damage for hitting somebody with a boulder. [/QUOTE]
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The Grappler's Manual (2.0) - Grappling in 5th Edition
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