Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
The Grappler's Manual (2.0) - Grappling in 5th Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Goken100" data-source="post: 6865592" data-attributes="member: 42968"><p>Agreed concerning wands - tricky to use as an improvised weapon at best (I'd probably allow 1 damage). To be clear, the previous implements I was talking about were all staff implements, not wands. While 100% of staff implements can be used as a quarterstaff per the rules, only around 75% function as magic weapons. This means that 25% of magic staff implements, some of them quite potent, are designed to function as non-magical quarterstaffs. And if the inherent magic of a Staff of Fire doesn't make it a magical weapon, most would agree that armor is even less likely to function that way.</p><p></p><p> Can you provide a link?</p><p></p><p>Explanatory rules are generally only needed when there is the possibility of doubt. There is no doubt that a magic weapon functions as a magic weapon. To include such a note would be redundant, wasteful, and confusing. With magic implements, armor, and music boxes there is less certainty.</p><p></p><p>I will say that I personnally love the idea of using a shield as an improvised weapon, and do so with my grappling characters. The DM certainly has the ability to rule that a magic shield functions as a magic weapon for a wielder with Tavern Brawler. If a DM ruled as such for one of my characters, I would happily bash away with nary a complaint. It is my opinion that the weight of evidence is against this being the most consistent ruling, and that you are unlikely to benefit from such a ruling in an organized play environment such as Adventurers' League. That said, some DMs will be generous and roll with it. But expect table variation.</p></blockquote><p></p>
[QUOTE="Goken100, post: 6865592, member: 42968"] Agreed concerning wands - tricky to use as an improvised weapon at best (I'd probably allow 1 damage). To be clear, the previous implements I was talking about were all staff implements, not wands. While 100% of staff implements can be used as a quarterstaff per the rules, only around 75% function as magic weapons. This means that 25% of magic staff implements, some of them quite potent, are designed to function as non-magical quarterstaffs. And if the inherent magic of a Staff of Fire doesn't make it a magical weapon, most would agree that armor is even less likely to function that way. Can you provide a link? Explanatory rules are generally only needed when there is the possibility of doubt. There is no doubt that a magic weapon functions as a magic weapon. To include such a note would be redundant, wasteful, and confusing. With magic implements, armor, and music boxes there is less certainty. I will say that I personnally love the idea of using a shield as an improvised weapon, and do so with my grappling characters. The DM certainly has the ability to rule that a magic shield functions as a magic weapon for a wielder with Tavern Brawler. If a DM ruled as such for one of my characters, I would happily bash away with nary a complaint. It is my opinion that the weight of evidence is against this being the most consistent ruling, and that you are unlikely to benefit from such a ruling in an organized play environment such as Adventurers' League. That said, some DMs will be generous and roll with it. But expect table variation. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
The Grappler's Manual (2.0) - Grappling in 5th Edition
Top