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The Grappler's Manual (2.0) - Grappling in 5th Edition
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<blockquote data-quote="Goken100" data-source="post: 6963146" data-attributes="member: 42968"><p>Huh... that's interesting. It's not exactly right, but close. Most stat blocks with resistance seem to say "bludgeoning, piercing, and slashing from nonmagical attacks" and similar wording. Doesn't say weapon damage, but does say from attacks, which is not what Spike Growth does. This also lines up with the Sage Advice ruling that werewolves can take falling damage; they are immune to bludgeoning attacks, but the ground isn't an attack. Interesting.</p><p></p><p>It's worth noting that effects on the player side, such as Barbarian Rage or Armor of Invulnerability, actually grant resistance to just the damage period. So it's not clear to me that the rules as intended are intentionally making monsters resist only attack damage vs. other effects that resist all of that type of damage. But that does seem to be how it is <em>written</em>.</p><p></p><p>As a side note, I'm not sure how Animate Objects is supposed to work. I've heard arguments both for and against it doing magical damage, though the fact that the spell specifically calls out bludgeoning, piercing, and slashing makes me think it's non-magical.</p></blockquote><p></p>
[QUOTE="Goken100, post: 6963146, member: 42968"] Huh... that's interesting. It's not exactly right, but close. Most stat blocks with resistance seem to say "bludgeoning, piercing, and slashing from nonmagical attacks" and similar wording. Doesn't say weapon damage, but does say from attacks, which is not what Spike Growth does. This also lines up with the Sage Advice ruling that werewolves can take falling damage; they are immune to bludgeoning attacks, but the ground isn't an attack. Interesting. It's worth noting that effects on the player side, such as Barbarian Rage or Armor of Invulnerability, actually grant resistance to just the damage period. So it's not clear to me that the rules as intended are intentionally making monsters resist only attack damage vs. other effects that resist all of that type of damage. But that does seem to be how it is [I]written[/I]. As a side note, I'm not sure how Animate Objects is supposed to work. I've heard arguments both for and against it doing magical damage, though the fact that the spell specifically calls out bludgeoning, piercing, and slashing makes me think it's non-magical. [/QUOTE]
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The Grappler's Manual (2.0) - Grappling in 5th Edition
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