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The Grappler's Manual (2.0) - Grappling in 5th Edition
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<blockquote data-quote="Darlos9D" data-source="post: 7173700" data-attributes="member: 6788908"><p>Well let's look at the wording of the feat.</p><p></p><p>"When you <strong>use your action to Dash</strong>, you can use a bonus action to make one melee weapon attack or to shove a creature. If you move at least 10 feet in a straight line <strong>immediately before taking this bonus action</strong>, (damage/shove bonuses described from here)"</p><p></p><p>So you HAVE to use your action to Dash. You then attack or shove as a bonus action. You have to do exactly those things in that order to get the damage or shove bonus. That pretty much eats up your whole round right there. So if you grappled or shoved that round, either as your action or as a bonus action, you aren't using Charger that round.</p><p></p><p>Now if you already have them grappled and prone'd from a previous round, you could spend your turn doing a Charger action. This'd let you move really far and still damage something. The way its worded, you could even attack whatever you've got grappled, though I'm having a hard time figuring out what that looks like visually. That extra 10 feet of shove distance could be a funny way to hurl somebody off of a cliff, though. Also, the way the feat is worded, you could still get that 10 feet of shove-away even while shoving somebody prone. Not really sure how that helps a grappler though.</p><p></p><p>So, yeah, Charger could be an interesting way to get a lot of speed while grappling something, and still have a way to attack. Just keep in mind you aren't doing anything else on that turn. And if you shove something prone with it, you probably won't get to take much advantage of it unless you've already got them grappled. Unless you're a fighter and use Action Surge. That could be interesting.</p></blockquote><p></p>
[QUOTE="Darlos9D, post: 7173700, member: 6788908"] Well let's look at the wording of the feat. "When you [B]use your action to Dash[/B], you can use a bonus action to make one melee weapon attack or to shove a creature. If you move at least 10 feet in a straight line [B]immediately before taking this bonus action[/B], (damage/shove bonuses described from here)" So you HAVE to use your action to Dash. You then attack or shove as a bonus action. You have to do exactly those things in that order to get the damage or shove bonus. That pretty much eats up your whole round right there. So if you grappled or shoved that round, either as your action or as a bonus action, you aren't using Charger that round. Now if you already have them grappled and prone'd from a previous round, you could spend your turn doing a Charger action. This'd let you move really far and still damage something. The way its worded, you could even attack whatever you've got grappled, though I'm having a hard time figuring out what that looks like visually. That extra 10 feet of shove distance could be a funny way to hurl somebody off of a cliff, though. Also, the way the feat is worded, you could still get that 10 feet of shove-away even while shoving somebody prone. Not really sure how that helps a grappler though. So, yeah, Charger could be an interesting way to get a lot of speed while grappling something, and still have a way to attack. Just keep in mind you aren't doing anything else on that turn. And if you shove something prone with it, you probably won't get to take much advantage of it unless you've already got them grappled. Unless you're a fighter and use Action Surge. That could be interesting. [/QUOTE]
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The Grappler's Manual (2.0) - Grappling in 5th Edition
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