Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
The Grappler's Manual (2.0) - Grappling in 5th Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BainIthron" data-source="post: 7585896" data-attributes="member: 6681089"><p>fofofofofofo?</p><p></p><p>Anyhow, not really much to add. Read the guide, know the 5E rulebook, and make sure you and your GM are on the same wavelength on what you're doing. Grappler feat is still a trap, and the Shield Master feat's usefulness is a bit more limited by the current errata ruling saying that the full attack action must happen before the bonus shove action (people used to like to bonus shove earlier), though if that's crucial to your build talk to your GM about it.</p><p></p><p>From a roleplay perspective, you have to think about how to visualize what you're doing, since as the guide explains: You only need one hand to grapple a creature, and creatures can still attack you. This gets really funky looking when you're grappling large creatures (assuming you're medium). I've heard the suggestion that grappling is a lot more than wrestling or putting people into holds, and it's also about just keeping people off balance. Same with when you make them prone while grappling: You aren't necessarily pinning them, but you are preventing them from standing. So do keep that visualization in mind when you describe what's happening</p><p></p><p>Good luck with your build; I've been having fun, though you will be good at exactly one thing; If anyone says grappling is broken, they're wrong because you aren't a wizard who can be god.</p></blockquote><p></p>
[QUOTE="BainIthron, post: 7585896, member: 6681089"] fofofofofofo? Anyhow, not really much to add. Read the guide, know the 5E rulebook, and make sure you and your GM are on the same wavelength on what you're doing. Grappler feat is still a trap, and the Shield Master feat's usefulness is a bit more limited by the current errata ruling saying that the full attack action must happen before the bonus shove action (people used to like to bonus shove earlier), though if that's crucial to your build talk to your GM about it. From a roleplay perspective, you have to think about how to visualize what you're doing, since as the guide explains: You only need one hand to grapple a creature, and creatures can still attack you. This gets really funky looking when you're grappling large creatures (assuming you're medium). I've heard the suggestion that grappling is a lot more than wrestling or putting people into holds, and it's also about just keeping people off balance. Same with when you make them prone while grappling: You aren't necessarily pinning them, but you are preventing them from standing. So do keep that visualization in mind when you describe what's happening Good luck with your build; I've been having fun, though you will be good at exactly one thing; If anyone says grappling is broken, they're wrong because you aren't a wizard who can be god. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
The Grappler's Manual (2.0) - Grappling in 5th Edition
Top