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<blockquote data-quote="Airwolf" data-source="post: 449912" data-attributes="member: 2905"><p><strong>Nice idea!</strong></p><p></p><p>I hope these quesitons and comments help.</p><p></p><p>How long do these effects last, rounds, minutes, hours, days, etc?</p><p>Do any of these powers have a saving throw to avoid being affected by them?</p><p></p><p>Personal Field: </p><p>I think 10% is a bit high for a first level ability. I would probably make it 5%/level. </p><p></p><p>Graviton Flux: </p><p>If this ability lasts a long time (1 round/level or more) it seems to be pretty powerful. In my group we usually only have one or maybe two fights a day during a dungeon crawl and less during urban adventures. </p><p></p><p>Feel the Path:</p><p>I like this ability, with the +2 bonus I don’t think it unbalances the class. </p><p></p><p>Deplete Gravitons:</p><p>I can see how this would completely mess up combat for everyone except the Graviton. Never having been weightless myself I can’t say how hard it is to fight but I imagine it would be very difficult. I think a good example from literature can be seen in Ender’s Game. Some of the combat training sequences are described in zero-g. They take the characters a while to get used too. Just getting hit by a missile weapon would cause the creature/character to go flying (spinning) off into space. </p><p>That being said, I am not sure how to change this so it is more in balance. I think the first step would be to reduce its usage to no more than 1/day. The other option would be to allow a will save to avoid the affects of the Graviton Depletion. </p><p></p><p>Graviton Manipulation:</p><p>Again with this one I think the number of uses per day is a bit much. </p><p></p><p>Graviton Vortex:</p><p>Does the graviton vortex scale with level? You also mention the area of affected being Sphere of Graviton level * 5ft radius, what is a Sphere of Graviton? I didn’t see it mentioned anywhere else. </p><p></p><p>Graviton Control:</p><p>How often can this be used? Is the radius fixed at 100 ft or is it 100 ft/level. It looks like the radius is fixed, which I like. When you say the force may also be external one in a specified direction I am not sure what you mean. I think you are saying you could have a spot where gravity is now stronger than one-g therefore things/people/creatures are being attracted to that location instead of the ground. </p><p></p><p>Anyway, those are my random musings on the subject. I think the idea is great, not to mention I can see ways to really throw my PCs a curve ball by using an NPC based on this class. I think it needs a little more balance mostly in the number of uses of powers. As mentioned at the start how long do these powers last?</p></blockquote><p></p>
[QUOTE="Airwolf, post: 449912, member: 2905"] [b]Nice idea![/b] I hope these quesitons and comments help. How long do these effects last, rounds, minutes, hours, days, etc? Do any of these powers have a saving throw to avoid being affected by them? Personal Field: I think 10% is a bit high for a first level ability. I would probably make it 5%/level. Graviton Flux: If this ability lasts a long time (1 round/level or more) it seems to be pretty powerful. In my group we usually only have one or maybe two fights a day during a dungeon crawl and less during urban adventures. Feel the Path: I like this ability, with the +2 bonus I don’t think it unbalances the class. Deplete Gravitons: I can see how this would completely mess up combat for everyone except the Graviton. Never having been weightless myself I can’t say how hard it is to fight but I imagine it would be very difficult. I think a good example from literature can be seen in Ender’s Game. Some of the combat training sequences are described in zero-g. They take the characters a while to get used too. Just getting hit by a missile weapon would cause the creature/character to go flying (spinning) off into space. That being said, I am not sure how to change this so it is more in balance. I think the first step would be to reduce its usage to no more than 1/day. The other option would be to allow a will save to avoid the affects of the Graviton Depletion. Graviton Manipulation: Again with this one I think the number of uses per day is a bit much. Graviton Vortex: Does the graviton vortex scale with level? You also mention the area of affected being Sphere of Graviton level * 5ft radius, what is a Sphere of Graviton? I didn’t see it mentioned anywhere else. Graviton Control: How often can this be used? Is the radius fixed at 100 ft or is it 100 ft/level. It looks like the radius is fixed, which I like. When you say the force may also be external one in a specified direction I am not sure what you mean. I think you are saying you could have a spot where gravity is now stronger than one-g therefore things/people/creatures are being attracted to that location instead of the ground. Anyway, those are my random musings on the subject. I think the idea is great, not to mention I can see ways to really throw my PCs a curve ball by using an NPC based on this class. I think it needs a little more balance mostly in the number of uses of powers. As mentioned at the start how long do these powers last? [/QUOTE]
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