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The Gray King - A game of morally gray fear - Calling Zurai!
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<blockquote data-quote="Blind Azathoth" data-source="post: 3826133" data-attributes="member: 22041"><p>Very shortly, I will have up a last minute submission... perhaps too late, but oh well. The race and class choices are not so quirky--kalashtar soulknife, going to pyrokineticist--but I like the character. Might as well submit him, eh?</p><p></p><p>EDIT: Done!</p><p></p><p>[sblock=Character Sheet]<strong>Daorenharath</strong></p><p><strong>Male Kalashtar Soulknife 3</strong> [Race ECS, class XPH]</p><p><em>Medium Humanoid (Kalashtar)</em></p><p><strong>Alignment:</strong> Chaotic Neutral</p><p><strong>Height:</strong> 6'2''</p><p><strong>Weight:</strong> 165 lb.</p><p><strong>Hair:</strong> Brown</p><p><strong>Eyes:</strong> Solid white</p><p><strong>Age:</strong> 34</p><p></p><p><strong>Str:</strong> 16 (+3) [10 points]</p><p><strong>Dex:</strong> 14 (+2) [6 points]</p><p><strong>Con:</strong> 12 (+1) [6 points] </p><p><strong>Int:</strong> 12 (+1) [4 points]</p><p><strong>Wis:</strong> 12 (+0) [4 points]</p><p><strong>Cha:</strong> 10 (+0) [0 points]</p><p></p><p><strong>Class and Racial Abilities:</strong> +2 racial bonus on saves against mind-affecting spells and abilities and possession, +2 racial bonus on Bluff, Diplomacy, and Intimidate checks, +2 racial bonus on Disguise checks to impersonate a human, Immunity to <em>dream</em> and <em>nightmare</em> spells, as well as other dream-oriented effects, 1 extra power point per character level, <em>Mindlink</em> 1/day as a psi-like ability. Mind blade, Weapon Focus (mind blade), Wild Talent, throw mind blade, psychic strike +1d8.</p><p></p><p><strong>Hit Dice:</strong> 3d10+3</p><p><strong>HP:</strong> 27</p><p><strong>AC:</strong> 17 (+5 armor, +2 Dex)</p><p><strong>ACP:</strong> -3</p><p><strong>Init:</strong> +2 (+2 Dex)</p><p><strong>Speed:</strong> 30 ft.</p><p></p><p><strong>Saves:</strong></p><p>Fortitude +3 [+1 base, +1 Con, +1 cloak]</p><p>Reflex +6 [+3 base, +2 Dex, +1 cloak]</p><p>Will +5 [+3 base, +1 Wis, +1 cloak]</p><p></p><p><strong>BAB:</strong> +2</p><p><strong>Melee Atk:</strong> +6 (1d6+3/19-20/x2/mind blade (M, short sword)) </p><p><strong>Ranged Atk:</strong> +5 (1d6+3/19-20/x2/30 ft./thrown mind blade (M, short sword))</p><p><strong>Ranged Touch Atk:</strong> +5 (1d6 for 2 rounds, 1 splash/10 ft./alchemist's fire)</p><p></p><p><strong>Skills:</strong></p><p>Autohypnosis +3 [2 ranks, +1 Wis]</p><p>Concentration +7 [6 ranks, +1 Con]</p><p>Craft (alchemy) +3 [2 ranks, +1 Int]</p><p>Hide +8 [6 ranks, +2 Dex]</p><p>Knowledge (psionics) +3 [2 ranks, +1 Int]</p><p>Listen +7 [6 ranks, +1 Wis]</p><p>Move Silently +8 [6 ranks, +2 Dex]</p><p></p><p><strong>Feats:</strong></p><p>Focused Mind Strike [ComPsi]</p><p>Psionic Weapon [XPH]</p><p>Soulblade Warrior [RoE]</p><p>Weapon Focus (mind blade)</p><p>Wild Talent [XPH]</p><p></p><p><strong>Flaw:</strong></p><p>Murky-Eyed</p><p></p><p><strong>Languages:</strong> Common, Quor, Riedran</p><p></p><p><strong>Equipment:</strong></p><p><strong>+1 chain shirt </strong>– 1,250 gp</p><p><strong>Cloak of resistance +1</strong>– 1,000 gp</p><p><strong>Backpack </strong>– 2 gp</p><p><strong>Bedroll </strong>– 1 sp</p><p><strong>2 belt pouches </strong>– 2 gp</p><p><strong>Everburning torch </strong>– 110 gp</p><p><strong>10 flasks of alchemist's fire </strong>– 200 gp</p><p><strong>5 flasks of oil </strong>– 5 sp</p><p><strong>Flint and steel</strong> – 1 gp</p><p><strong>5 torches </strong>– 5 cp</p><p><strong>Trail rations (6 days worth) </strong>– 3 gp</p><p><strong>Traveler's outfit</strong> – free</p><p></p><p><strong>Money</strong></p><p>60pp, 30gp, 13sp, 5 cp</p><p></p><p>~~~~~</p><p></p><p>[sblock=Background, Appearance, Personality]<strong>Background:</strong> Daorenharath was raised from birth to fight against the Inspired and the Quori. The latest in a long line of kalashtar especially proficient with mind blades, Daorenharath manifested his blade for the first time before ten years old. He trained in the monasteries of Adar with his father, brothers, uncles and cousins, and he became the youngest blade manifester in his family to complete his training and achieve the rank of Soulknife in almost two centuries.</p><p></p><p>The pride of his family, he was assigned to a large unit of monks and soulknives commanded by the veteran warrior Xishana. Their unit traveled to Khorvaire in the late years of the Last War, where they were instructed to aid Brelish forces in an attack on a Cyran complex; intelligence indicated that a number of Inspired scientists had gathered at the complex along with a group of high-ranking Cyran artificers. What exactly the two groups were working on was unknown, but that mattered little—whatever it was, it was undoubtedly bad news for the Adar resistance, and the Inspired could not be allowed to continue working on their joint project with the Cyrans.</p><p></p><p>The intelligence leaked to the Adar rebels was partially correct: there were no Cyrans in the complex, but the Inspired were present. They were not scientists, however, but a battalion of warriors and psionicists--the information the group had acted on had been "leaked" by a traitor. The monks and soulknives fought valiantly, but they were outnumbered, and the battle quickly turned into a massacre. Daorenharath and his squad of blade manifesters died in the fiery energy of an Inspired kineticist.</p><p></p><p>It was not quite a being, but a presence, that approached him as his body lay charred and broken in a mass grave in Cyre and his spirit floated in a void of suffocating heat and brilliant white light. It was not quite with words that the Presence spoke to Daorenharath, either, and Daorenharath in turn did not reply with the mouth and tongue he did not have. All the same, he and the Presence spoke while he lay dead.</p><p></p><p>He was offered life. He was offered wisdom and a path to power. He was offered a chance to return to his war against the Inspired—if he so chose. In exchange, he had to become one of the servants of the Presence. He would still be a free man, able to do as he wished for the most part, but he would be required to perform the occasional service that the Presence demanded. Believing that a few favors in return for a second chance at life and the ability to war once more against the Inspired would be well worth it, and unsure in the first place that the experience was even real, Daorenharath struck the bargain.</p><p></p><p>His body was regenerated—or perhaps he was given a new one. Regardless, he awoke atop the vast mound of dirt that was surely the burial mound his brothers and sisters had been buried beneath. He was completely whole, and perfectly healthy, but for two oddities. Once, both his eyes and his mind blade had been a brilliant shade of emerald, the blade thin and sabre-like. It took him some to discover it, but no longer was this the case. Now his eyes seemed to lack both pupils and irises; they were completely white. He could see, though everything seemed slightly clouded by a thin layer of fog--or perhaps smoke. His mind blade had changed, as well; it too was white, and its form was no longer that of a regular blade, but of a flickering, solid flame, jutting out from his right wrist and encasing his entire hand.</p><p></p><p>But the changes that the resurrected Daorenharath found himself facing were not only physical. He began to hear things--whisperings in his mind. He began to see things--pictures at night, of white-hot fire and choking smoke, flashing through his brain like feverish dreams, despite the impossibility of his dreaming. When he lit a campfire, or a torch, he found himself staring into it for long moments, fascinated, for minutes at a time, sometimes hours. Even when no fire was called for, he started to feel urges to light them. The whisperings grew louder, the not-dream-pictures of fire and burning and devastation grew more frequent, the obsession with fire grew worse.</p><p></p><p>He found himself forgetting all about the Inspired and about the kalashtar; his mind instead turned to the Presence that had "spoken" to him while he lay dead, or to the other "servants" implied by its speech, or simply to the glorious flames. His control began to slip. More and more he found that his thoughts were not his own. And what exactly the "services" were that the Presence required of him became abundantly clear when he awakened one night, his hands smeared with oil, outside of a village--a village wreathed in flames, its people screaming and choking and burning...</p><p></p><p>Daorenharath changed after that. He was no longer Daorenharath, nor the Presence, but somewhere between the two...and off to the side a bit. (See Personality, below, for more on this.)</p><p></p><p>Recently, however, the status quo of burning structures on the outside of civilization and dodging the authorities over the last few years has changed. Daorenharath's "dreams" are now filled with images of a grey crown, wreathed in pale fire, and in his mind whispers and urges from an alien part of his mind to go to a certain location—a location that he was later instructed to visit in a note delivered by a strange, hooded messenger—a location by the name of New Cyre.</p><p></p><p><strong>Appearance:</strong> Daorenharath is fairly average, as far as kalashtar go, though that still makes him fairly good looking by human standards. He is tall and of a somewhat muscular build; his skin is tan and unblemished. His hair is a deep brown, and he keeps it trimmed short. He wears a simple outfit of brown and green material, with a mithral chain shirt covering his upper body. His most distinguishing features are his unusual eyes—they are entirely white spheres, devoid of both iris and pupil, and they give him the look of a blind man, although he retains most of his sight.</p><p></p><p><strong>Personality:</strong> Daorenharath ceased to be Daorenharath after he burned that Brelish village, but he is not simply a vessel for the Presence; rather his mind is now a mixture of both, and parts of it belong to neither. He is no longer the studious young Soulknife of Adar, but he is not the destructive and insane Presence. He is chaotic and unpredictable, his mind constantly racing in all directions like the fire that so often consumes his thoughts, yet he manages to control his darker impulses for the most part; on the surface he simply appears harmlessly manic, restless, and resistant to authority (and perhaps a little too prone to phrasing everything using metaphors for burning). He cannot resist the urge to burn forever, though, but at least now he burns only that which will harm no one. Or harm no one innocent, at any rate...[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Blind Azathoth, post: 3826133, member: 22041"] Very shortly, I will have up a last minute submission... perhaps too late, but oh well. The race and class choices are not so quirky--kalashtar soulknife, going to pyrokineticist--but I like the character. Might as well submit him, eh? EDIT: Done! [sblock=Character Sheet][b]Daorenharath Male Kalashtar Soulknife 3[/b] [Race ECS, class XPH] [i]Medium Humanoid (Kalashtar)[/i] [b]Alignment:[/b] Chaotic Neutral [b]Height:[/b] 6'2'' [b]Weight:[/b] 165 lb. [b]Hair:[/b] Brown [b]Eyes:[/b] Solid white [b]Age:[/b] 34 [b]Str:[/b] 16 (+3) [10 points] [b]Dex:[/b] 14 (+2) [6 points] [b]Con:[/b] 12 (+1) [6 points] [b]Int:[/b] 12 (+1) [4 points] [b]Wis:[/b] 12 (+0) [4 points] [b]Cha:[/b] 10 (+0) [0 points] [b]Class and Racial Abilities:[/b] +2 racial bonus on saves against mind-affecting spells and abilities and possession, +2 racial bonus on Bluff, Diplomacy, and Intimidate checks, +2 racial bonus on Disguise checks to impersonate a human, Immunity to [i]dream[/i] and [i]nightmare[/i] spells, as well as other dream-oriented effects, 1 extra power point per character level, [i]Mindlink[/i] 1/day as a psi-like ability. Mind blade, Weapon Focus (mind blade), Wild Talent, throw mind blade, psychic strike +1d8. [b]Hit Dice:[/b] 3d10+3 [b]HP:[/b] 27 [b]AC:[/b] 17 (+5 armor, +2 Dex) [b]ACP:[/b] -3 [b]Init:[/b] +2 (+2 Dex) [b]Speed:[/b] 30 ft. [b]Saves:[/b] Fortitude +3 [+1 base, +1 Con, +1 cloak] Reflex +6 [+3 base, +2 Dex, +1 cloak] Will +5 [+3 base, +1 Wis, +1 cloak] [b]BAB:[/b] +2 [b]Melee Atk:[/b] +6 (1d6+3/19-20/x2/mind blade (M, short sword)) [b]Ranged Atk:[/b] +5 (1d6+3/19-20/x2/30 ft./thrown mind blade (M, short sword)) [b]Ranged Touch Atk:[/b] +5 (1d6 for 2 rounds, 1 splash/10 ft./alchemist's fire) [b]Skills:[/b] Autohypnosis +3 [2 ranks, +1 Wis] Concentration +7 [6 ranks, +1 Con] Craft (alchemy) +3 [2 ranks, +1 Int] Hide +8 [6 ranks, +2 Dex] Knowledge (psionics) +3 [2 ranks, +1 Int] Listen +7 [6 ranks, +1 Wis] Move Silently +8 [6 ranks, +2 Dex] [b]Feats:[/b] Focused Mind Strike [ComPsi] Psionic Weapon [XPH] Soulblade Warrior [RoE] Weapon Focus (mind blade) Wild Talent [XPH] [b]Flaw:[/b] Murky-Eyed [b]Languages:[/b] Common, Quor, Riedran [b]Equipment:[/b] [b]+1 chain shirt [/b]– 1,250 gp [b]Cloak of resistance +1[/b]– 1,000 gp [b]Backpack [/b]– 2 gp [b]Bedroll [/b]– 1 sp [b]2 belt pouches [/b]– 2 gp [b]Everburning torch [/b]– 110 gp [b]10 flasks of alchemist's fire [/b]– 200 gp [b]5 flasks of oil [/b]– 5 sp [b]Flint and steel[/b] – 1 gp [b]5 torches [/b]– 5 cp [b]Trail rations (6 days worth) [/b]– 3 gp [b]Traveler's outfit[/b] – free [b]Money[/b] 60pp, 30gp, 13sp, 5 cp ~~~~~ [sblock=Background, Appearance, Personality][b]Background:[/b] Daorenharath was raised from birth to fight against the Inspired and the Quori. The latest in a long line of kalashtar especially proficient with mind blades, Daorenharath manifested his blade for the first time before ten years old. He trained in the monasteries of Adar with his father, brothers, uncles and cousins, and he became the youngest blade manifester in his family to complete his training and achieve the rank of Soulknife in almost two centuries. The pride of his family, he was assigned to a large unit of monks and soulknives commanded by the veteran warrior Xishana. Their unit traveled to Khorvaire in the late years of the Last War, where they were instructed to aid Brelish forces in an attack on a Cyran complex; intelligence indicated that a number of Inspired scientists had gathered at the complex along with a group of high-ranking Cyran artificers. What exactly the two groups were working on was unknown, but that mattered little—whatever it was, it was undoubtedly bad news for the Adar resistance, and the Inspired could not be allowed to continue working on their joint project with the Cyrans. The intelligence leaked to the Adar rebels was partially correct: there were no Cyrans in the complex, but the Inspired were present. They were not scientists, however, but a battalion of warriors and psionicists--the information the group had acted on had been "leaked" by a traitor. The monks and soulknives fought valiantly, but they were outnumbered, and the battle quickly turned into a massacre. Daorenharath and his squad of blade manifesters died in the fiery energy of an Inspired kineticist. It was not quite a being, but a presence, that approached him as his body lay charred and broken in a mass grave in Cyre and his spirit floated in a void of suffocating heat and brilliant white light. It was not quite with words that the Presence spoke to Daorenharath, either, and Daorenharath in turn did not reply with the mouth and tongue he did not have. All the same, he and the Presence spoke while he lay dead. He was offered life. He was offered wisdom and a path to power. He was offered a chance to return to his war against the Inspired—if he so chose. In exchange, he had to become one of the servants of the Presence. He would still be a free man, able to do as he wished for the most part, but he would be required to perform the occasional service that the Presence demanded. Believing that a few favors in return for a second chance at life and the ability to war once more against the Inspired would be well worth it, and unsure in the first place that the experience was even real, Daorenharath struck the bargain. His body was regenerated—or perhaps he was given a new one. Regardless, he awoke atop the vast mound of dirt that was surely the burial mound his brothers and sisters had been buried beneath. He was completely whole, and perfectly healthy, but for two oddities. Once, both his eyes and his mind blade had been a brilliant shade of emerald, the blade thin and sabre-like. It took him some to discover it, but no longer was this the case. Now his eyes seemed to lack both pupils and irises; they were completely white. He could see, though everything seemed slightly clouded by a thin layer of fog--or perhaps smoke. His mind blade had changed, as well; it too was white, and its form was no longer that of a regular blade, but of a flickering, solid flame, jutting out from his right wrist and encasing his entire hand. But the changes that the resurrected Daorenharath found himself facing were not only physical. He began to hear things--whisperings in his mind. He began to see things--pictures at night, of white-hot fire and choking smoke, flashing through his brain like feverish dreams, despite the impossibility of his dreaming. When he lit a campfire, or a torch, he found himself staring into it for long moments, fascinated, for minutes at a time, sometimes hours. Even when no fire was called for, he started to feel urges to light them. The whisperings grew louder, the not-dream-pictures of fire and burning and devastation grew more frequent, the obsession with fire grew worse. He found himself forgetting all about the Inspired and about the kalashtar; his mind instead turned to the Presence that had "spoken" to him while he lay dead, or to the other "servants" implied by its speech, or simply to the glorious flames. His control began to slip. More and more he found that his thoughts were not his own. And what exactly the "services" were that the Presence required of him became abundantly clear when he awakened one night, his hands smeared with oil, outside of a village--a village wreathed in flames, its people screaming and choking and burning... Daorenharath changed after that. He was no longer Daorenharath, nor the Presence, but somewhere between the two...and off to the side a bit. (See Personality, below, for more on this.) Recently, however, the status quo of burning structures on the outside of civilization and dodging the authorities over the last few years has changed. Daorenharath's "dreams" are now filled with images of a grey crown, wreathed in pale fire, and in his mind whispers and urges from an alien part of his mind to go to a certain location—a location that he was later instructed to visit in a note delivered by a strange, hooded messenger—a location by the name of New Cyre. [b]Appearance:[/b] Daorenharath is fairly average, as far as kalashtar go, though that still makes him fairly good looking by human standards. He is tall and of a somewhat muscular build; his skin is tan and unblemished. His hair is a deep brown, and he keeps it trimmed short. He wears a simple outfit of brown and green material, with a mithral chain shirt covering his upper body. His most distinguishing features are his unusual eyes—they are entirely white spheres, devoid of both iris and pupil, and they give him the look of a blind man, although he retains most of his sight. [b]Personality:[/b] Daorenharath ceased to be Daorenharath after he burned that Brelish village, but he is not simply a vessel for the Presence; rather his mind is now a mixture of both, and parts of it belong to neither. He is no longer the studious young Soulknife of Adar, but he is not the destructive and insane Presence. He is chaotic and unpredictable, his mind constantly racing in all directions like the fire that so often consumes his thoughts, yet he manages to control his darker impulses for the most part; on the surface he simply appears harmlessly manic, restless, and resistant to authority (and perhaps a little too prone to phrasing everything using metaphors for burning). He cannot resist the urge to burn forever, though, but at least now he burns only that which will harm no one. Or harm no one innocent, at any rate...[/sblock][/sblock] [/QUOTE]
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