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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 3829262" data-attributes="member: 4441"><p>Gentlemen, please pick a color for your speech, and put any thoughts you might have in <em>italics</em>. All NPCs will be in <span style="color: silver">silver</span>. OOC stuff should be in <span style="font-size: 9px">small size</span> if you need it. I'll do all the rolling, so put any relavant modifiers in your OOC comments if you need a roll (and let me know if you want to burn action points). If you could put your name/race/class in the title of your posts, that would be spiffy.</p><p></p><p><a href="http://www.enworld.org/showthread.php?t=209023&page=1&pp=40" target="_blank">OOC thread</a></p><p> <a href="http://www.enworld.org/showthread.php?p=3826505#post3826505" target="_blank">Rogue's Gallery</a> </p><p></p><p><u><strong>Our Party</strong></u></p><p></p><p>*Eidalac - <span style="color: Cyan"><strong>Kurst</strong></span> - CN Male Human Artificer 1/Warlock 2</p><p></p><p>*stonegod - <span style="color: DarkOrange"><strong>Irthos</strong></span> - CN Male dragonwrought desert kobold copper dragon shaman 3</p><p></p><p>*Free Xenon - <span style="color: YellowGreen"><strong>Arrgha'n of the Fell Veil</strong></span> - N Male Halfblood Daellkyr Rogue 2/Ranger 1</p><p></p><p>*Zurai - <span style="color: PaleTurquoise"><strong>Valerian</strong></span> - N Male Grey Elf Archivist 3</p><p></p><p>*Erekose13 - <span style="color: Red"><strong>Maavnod Warpspire</strong></span> - CG Male Mutated Goliath Totemist 2</p><p></p><p>*EvolutionKB - <span style="color: RoyalBlue"><strong>Oliver</strong></span> - LN Male Human Binder 3</p><p></p><p></p><p></p><p>And now, our story begins...</p><p></p><p><u><strong>The Gray King</strong></u></p><p></p><p>It's like watching a vision of the past. For those that had been in Cyre before the Day of Mourning, it's like the vanished nation has returned to life again. The fine clothes, bright colors, wide sleeves, short capes, and even the ubiquitous gloves so common in that vanished nation parade the streets here on their proud Cyrian owners. For those that never had the pleasure of visiting Cyre, you've certainly heard enough about the place for this town to invoke your vague mental images.</p><p></p><p>In the two years since its birth, the place has grown amazingly. The Cyrian love of art is seen everywhere, despite the fact that this is a refugee city. Murals, statues, carvings on the buildings themselves, and even fountains all show skilled Cyrian hands. There is still a raw newness about the place, but the refugees have made an effort to rebuild a small portion of their vanished home. Some of the artwork is forcibly cheerful or beautiful, as if the artist was determined to leave behind the Mournland. Others revel in their sadness, showing weeping maidens, crying landscapes, and howling animals in unexpectedly moving ways. These artists, at least, were not afraid to embrace their present.</p><p></p><p>It is Dravgo, late spring in Breland, the second Mol of the month. Perhaps you've come to New Cyre by Orien trade caravan. Perhaps you've simply walked. But in any event, you've eventually come to a slightly out-of-the way inn called the Cloak and Dagger. A blatent name? Or one so obvious it's actually subtle? One can't be sure. The inn is two stories, stone and wood, carvings of cloaked figures peaking out unexpectedly from a shutter, the doorframe, or under the eaves.</p><p></p><p>Inside, the place is pleasantly dim, rushes on the floor giving up a scent of crushed herbs as you enter. A half-dozen tables with heavy chairs are scattered across the room, the fireplace on one wall illuminating them only slightly. The bar opposite is an immense slab of wood that must have come from a true giant of a tree. The front is carved with some elaborate scene worthy of an art gallery, something about cloaked figures in a forest...</p><p></p><p>As you enter, a middle-aged bar wench, her long brown hair streaked with gray, comes to greet you and conducts you to a back room.</p><p></p><p>"<span style="color: silver">Your host will be with you soon,</span>" is all she says, but leaves platters of roast venison and plum sauce with spicebark, bowls of new vegetables tossed with peppers and oranges, crispy light bread with a tangy taste, and pitchers of refreshing rose wine with a strange, though not unpleasant, aftertaste of violets.</p><p></p><p>As each of the six men enter, you all quickly gather that whatever you have been summoned here for, it's certainly bound to be... <em>different.</em></p><p></p><p><span style="font-size: 9px">OOC: Feel free to interact a bit, introduce yourselves, describe your character and whatnot.</span></p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 3829262, member: 4441"] Gentlemen, please pick a color for your speech, and put any thoughts you might have in [i]italics[/i]. All NPCs will be in [color=silver]silver[/color]. OOC stuff should be in [size=1]small size[/size] if you need it. I'll do all the rolling, so put any relavant modifiers in your OOC comments if you need a roll (and let me know if you want to burn action points). If you could put your name/race/class in the title of your posts, that would be spiffy. [URL=http://www.enworld.org/showthread.php?t=209023&page=1&pp=40]OOC thread[/URL] [URL=http://www.enworld.org/showthread.php?p=3826505#post3826505]Rogue's Gallery[/URL] [U][b]Our Party[/b][/U] *Eidalac - [COLOR=Cyan][B]Kurst[/B][/COLOR] - CN Male Human Artificer 1/Warlock 2 *stonegod - [COLOR=DarkOrange][B]Irthos[/B][/COLOR] - CN Male dragonwrought desert kobold copper dragon shaman 3 *Free Xenon - [COLOR=YellowGreen][B]Arrgha'n of the Fell Veil[/B][/COLOR] - N Male Halfblood Daellkyr Rogue 2/Ranger 1 *Zurai - [COLOR=PaleTurquoise][B]Valerian[/B][/COLOR] - N Male Grey Elf Archivist 3 *Erekose13 - [COLOR=Red][B]Maavnod Warpspire[/B][/COLOR] - CG Male Mutated Goliath Totemist 2 *EvolutionKB - [COLOR=RoyalBlue][B]Oliver[/B][/COLOR] - LN Male Human Binder 3 And now, our story begins... [U][b]The Gray King[/b][/U] It's like watching a vision of the past. For those that had been in Cyre before the Day of Mourning, it's like the vanished nation has returned to life again. The fine clothes, bright colors, wide sleeves, short capes, and even the ubiquitous gloves so common in that vanished nation parade the streets here on their proud Cyrian owners. For those that never had the pleasure of visiting Cyre, you've certainly heard enough about the place for this town to invoke your vague mental images. In the two years since its birth, the place has grown amazingly. The Cyrian love of art is seen everywhere, despite the fact that this is a refugee city. Murals, statues, carvings on the buildings themselves, and even fountains all show skilled Cyrian hands. There is still a raw newness about the place, but the refugees have made an effort to rebuild a small portion of their vanished home. Some of the artwork is forcibly cheerful or beautiful, as if the artist was determined to leave behind the Mournland. Others revel in their sadness, showing weeping maidens, crying landscapes, and howling animals in unexpectedly moving ways. These artists, at least, were not afraid to embrace their present. It is Dravgo, late spring in Breland, the second Mol of the month. Perhaps you've come to New Cyre by Orien trade caravan. Perhaps you've simply walked. But in any event, you've eventually come to a slightly out-of-the way inn called the Cloak and Dagger. A blatent name? Or one so obvious it's actually subtle? One can't be sure. The inn is two stories, stone and wood, carvings of cloaked figures peaking out unexpectedly from a shutter, the doorframe, or under the eaves. Inside, the place is pleasantly dim, rushes on the floor giving up a scent of crushed herbs as you enter. A half-dozen tables with heavy chairs are scattered across the room, the fireplace on one wall illuminating them only slightly. The bar opposite is an immense slab of wood that must have come from a true giant of a tree. The front is carved with some elaborate scene worthy of an art gallery, something about cloaked figures in a forest... As you enter, a middle-aged bar wench, her long brown hair streaked with gray, comes to greet you and conducts you to a back room. "[color=silver]Your host will be with you soon,[/color]" is all she says, but leaves platters of roast venison and plum sauce with spicebark, bowls of new vegetables tossed with peppers and oranges, crispy light bread with a tangy taste, and pitchers of refreshing rose wine with a strange, though not unpleasant, aftertaste of violets. As each of the six men enter, you all quickly gather that whatever you have been summoned here for, it's certainly bound to be... [i]different.[/i] [size=1]OOC: Feel free to interact a bit, introduce yourselves, describe your character and whatnot.[/size] [/QUOTE]
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