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<blockquote data-quote="Zurai" data-source="post: 3994609" data-attributes="member: 52324"><p>Valerian decides that now might be a good time to stand up, since the ground is now covered with snakes. He rolls to his feet and casts another spell, and a ball of shimmering blue flames appears around his hand. Curiously, the temperature near him drops severely, rather than raising.</p><p>[sblock=Spellcasting in Giant]<span style="color: paleturquoise">"O Angrboda, frostbitten and windswept! Grant but a sliver of your power to my touch!"</span>[/sblock]</p><p></p><p>The two scorpions attack whatever threat is nearest to them with deadly claws and stingers, steam trailing from their icy carapaces.</p><p>[sblock=OOC]Move action to stand, 5' step if necessary to avoid a potential AOO from the vapor-thing, and cast <em>produce coldfire</em> (<em>produce flame</em> energy substituted to cold). The vipers are tiny, so they can't AoO unless they're in Valerian's square because they only threaten their own square. Also, I'd like to make a Knowledge check if possible to determine what the vapor-thingy is. Knowledge (Arcana) +10, Knowledge (Dungeoneering) +10, Knowledge (History) +10, Knowledge (Religion) +10, Knowledge (The Planes) +12.</p><p>The two scorpions attack the closest threat because Valerian doesn't speak either Infernal or Abyssal. If they're close enough, they full attack with 2 claws at +2 for 1d3+1+1d6 cold and 1 sting at -3 for 1d3+1d6 cold. Otherwise, they charge with a claw. Anything smaller than they are (ie, the vipers) hit by a claw attack have to make opposed grapple checks... except that 1d3+1+1d6 will probably kill them anyway.</p><p>As an aside... Yay! The game goes on![/sblock]</p></blockquote><p></p>
[QUOTE="Zurai, post: 3994609, member: 52324"] Valerian decides that now might be a good time to stand up, since the ground is now covered with snakes. He rolls to his feet and casts another spell, and a ball of shimmering blue flames appears around his hand. Curiously, the temperature near him drops severely, rather than raising. [sblock=Spellcasting in Giant][color=paleturquoise]"O Angrboda, frostbitten and windswept! Grant but a sliver of your power to my touch!"[/color][/sblock] The two scorpions attack whatever threat is nearest to them with deadly claws and stingers, steam trailing from their icy carapaces. [sblock=OOC]Move action to stand, 5' step if necessary to avoid a potential AOO from the vapor-thing, and cast [i]produce coldfire[/i] ([i]produce flame[/i] energy substituted to cold). The vipers are tiny, so they can't AoO unless they're in Valerian's square because they only threaten their own square. Also, I'd like to make a Knowledge check if possible to determine what the vapor-thingy is. Knowledge (Arcana) +10, Knowledge (Dungeoneering) +10, Knowledge (History) +10, Knowledge (Religion) +10, Knowledge (The Planes) +12. The two scorpions attack the closest threat because Valerian doesn't speak either Infernal or Abyssal. If they're close enough, they full attack with 2 claws at +2 for 1d3+1+1d6 cold and 1 sting at -3 for 1d3+1d6 cold. Otherwise, they charge with a claw. Anything smaller than they are (ie, the vipers) hit by a claw attack have to make opposed grapple checks... except that 1d3+1+1d6 will probably kill them anyway. As an aside... Yay! The game goes on![/sblock] [/QUOTE]
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