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<blockquote data-quote="Mal Malenkirk" data-source="post: 4853118" data-attributes="member: 834"><p>The wise men of the great library are back from collecting data and getting drunk off their asses at the Hanging Man tavern. They have now completed the adventurer's census of Daunton.</p><p></p><p><img src="http://dc143.4shared.com/img/116007356/67615667/Race.jpg?sizeM=3" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Humans rule! But this is mostly tradition. A lot of people play humans no matter what. I know I was playing mostly humans in AD&D when there was no good mechanical reasons to do it, considering I have never played in a campaign when level limits were an issue.</p><p></p><p>I also notice that about 17% of the race are MM races and half of these are bugbears and minotaurs. It likely has something to do with the dubious oversized weapon madness. Just saying...</p><p></p><p><img src="http://dc143.4shared.com/img/116008448/c4ee4cf2/Roles.jpg?sizeM=3" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Okay, so, people... STOP MAKING STRIKERS! </p><p></p><p>Ahem. No, seriously, just consider when crafting a new character that if it is a striker, it's not likely to wow anyone. If scarcity creatres value, then a striker is the least valuable commodity, right now. </p><p></p><p>Defenders are on target while leaders and controllers are in short supply.</p><p></p><p><img src="http://dc143.4shared.com/img/116011078/a8a2d1d7/Classes.jpg?sizeM=3" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://dc143.4shared.com/img/116012837/40d7f714/Classes2.jpg?sizeM=3" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://dc143.4shared.com/img/116013865/6b120518/Classe3.jpg?sizeM=3" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Builds (and entire classes!) that are still at 0% or very low should be seen as opportunities to make a PCs that will stand out. </p><p></p><p>If you really want to make another 1h fighter, TW rangers or artful dodgers, fine, but you may run into your clone, one of these days!</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4853118, member: 834"] The wise men of the great library are back from collecting data and getting drunk off their asses at the Hanging Man tavern. They have now completed the adventurer's census of Daunton. [IMG]http://dc143.4shared.com/img/116007356/67615667/Race.jpg?sizeM=3[/IMG] Humans rule! But this is mostly tradition. A lot of people play humans no matter what. I know I was playing mostly humans in AD&D when there was no good mechanical reasons to do it, considering I have never played in a campaign when level limits were an issue. I also notice that about 17% of the race are MM races and half of these are bugbears and minotaurs. It likely has something to do with the dubious oversized weapon madness. Just saying... [IMG]http://dc143.4shared.com/img/116008448/c4ee4cf2/Roles.jpg?sizeM=3[/IMG] Okay, so, people... STOP MAKING STRIKERS! Ahem. No, seriously, just consider when crafting a new character that if it is a striker, it's not likely to wow anyone. If scarcity creatres value, then a striker is the least valuable commodity, right now. Defenders are on target while leaders and controllers are in short supply. [IMG]http://dc143.4shared.com/img/116011078/a8a2d1d7/Classes.jpg?sizeM=3[/IMG] [IMG]http://dc143.4shared.com/img/116012837/40d7f714/Classes2.jpg?sizeM=3[/IMG] [IMG]http://dc143.4shared.com/img/116013865/6b120518/Classe3.jpg?sizeM=3[/IMG] Builds (and entire classes!) that are still at 0% or very low should be seen as opportunities to make a PCs that will stand out. If you really want to make another 1h fighter, TW rangers or artful dodgers, fine, but you may run into your clone, one of these days! [/QUOTE]
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