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<blockquote data-quote="Shayuri" data-source="post: 5624925" data-attributes="member: 4936"><p>Hmm...I see one concept that's come together nicely. There were some folks posting interest before who have gone somewhat silent...</p><p></p><p>I think it might be fun to try a thrown weapon expert. Lots of hidden knives and other nasty items. A focus on precision wounding.</p><p></p><p>Of course, that smacks of an assassin, which is amusing since that's what my -other- character is...albeit with a different focus. I suppose I could do a more "historical" assassin, fraught with secret societies and weird mysticism and so on, for a very different feel.</p><p></p><p>Hm. </p><p></p><p>Psyker might be fun too...but oh such caution required. Hard to tell if the obstructions would make for entertaining RP, or if they'd detract from the fun of the character.</p><p></p><p>Must think on this further.</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5624925, member: 4936"] Hmm...I see one concept that's come together nicely. There were some folks posting interest before who have gone somewhat silent... I think it might be fun to try a thrown weapon expert. Lots of hidden knives and other nasty items. A focus on precision wounding. Of course, that smacks of an assassin, which is amusing since that's what my -other- character is...albeit with a different focus. I suppose I could do a more "historical" assassin, fraught with secret societies and weird mysticism and so on, for a very different feel. Hm. Psyker might be fun too...but oh such caution required. Hard to tell if the obstructions would make for entertaining RP, or if they'd detract from the fun of the character. Must think on this further. [/QUOTE]
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