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The Great D&D Schism: The End of an age and the scattering of gamers
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<blockquote data-quote="billd91" data-source="post: 6250821" data-attributes="member: 3400"><p>Oh, I'm quite familiar with the differences and enjoy most of them. PF's smite is much better and less wasteful if the paladin happens to roll poorly for his smite attack. And I'm pretty sure I'd be able to explain it just fine to her if she showed up wanting to generate a paladin at my table. But then, when I GM, part of my job is to guide players through the rules if they're not clear on the particulars. I may not always need to do so if my players are all good with the rules, but if I approach a table of unknown players without that in my head, I've shirked my job... badly.</p><p></p><p></p><p></p><p>I'd probably have just about murdered them for that since it was a totally reasonable mistake to make going from one edition to the other. I think PF's method is much more user-friendly, ultimately, and I have no doubt she's good enough at math to pick it up given an appropriate explanation.</p><p></p><p></p><p></p><p>Well, sure, but a 5 minute explanation could have covered the basics pretty well, particularly when followed up by reminders when the powers are actually used. That they didn't do so and, worse, used it as a point of ridicule, was totally obnoxious. These guys represent the nadir of tabletop gaming and that applies to any game or edition of a game.</p></blockquote><p></p>
[QUOTE="billd91, post: 6250821, member: 3400"] Oh, I'm quite familiar with the differences and enjoy most of them. PF's smite is much better and less wasteful if the paladin happens to roll poorly for his smite attack. And I'm pretty sure I'd be able to explain it just fine to her if she showed up wanting to generate a paladin at my table. But then, when I GM, part of my job is to guide players through the rules if they're not clear on the particulars. I may not always need to do so if my players are all good with the rules, but if I approach a table of unknown players without that in my head, I've shirked my job... badly. I'd probably have just about murdered them for that since it was a totally reasonable mistake to make going from one edition to the other. I think PF's method is much more user-friendly, ultimately, and I have no doubt she's good enough at math to pick it up given an appropriate explanation. Well, sure, but a 5 minute explanation could have covered the basics pretty well, particularly when followed up by reminders when the powers are actually used. That they didn't do so and, worse, used it as a point of ridicule, was totally obnoxious. These guys represent the nadir of tabletop gaming and that applies to any game or edition of a game. [/QUOTE]
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The Great D&D Schism: The End of an age and the scattering of gamers
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