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The Great D&D Schism: The End of an age and the scattering of gamers
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<blockquote data-quote="Jeremy E Grenemyer" data-source="post: 6253530" data-attributes="member: 12388"><p>I wouldn't call it a schism, I'd call it a diaspora. </p><p></p><p>I say this because (in my experience) edition warring is something you do online, not in real life, and I don't think most gamers have the patience for it in real life.</p><p></p><p>People certainly have their game and system preferences, just like they have their opinions, but a preference--even to the point of flatly refusing one system over another--is nothing new (meaning such behavior took place well before 4E came along).</p><p></p><p>I and my friends play the game to have fun, not to deal with other people's BS, and it's not unreasonable for us to expect that anyone else invited to play with us bring a positive attitude to the gaming table, which means valuing the opportunity to play the game more than the need to proselytize a particular game's faults to anyone unfortunate enough to sit next to them.</p><p></p><p>And I prefer to think most gamers feel this way.</p><p></p><p>So if the 5E doesn't draw lots of gamers into the fold, that's fine. There have always been a ton of games out there and if D&D ends up going in 3 or 4 different directions then, as far as I'm concerned, it has a better chance at a long life, because the more versions there are the better the odds that D&D survives another 40 years.</p></blockquote><p></p>
[QUOTE="Jeremy E Grenemyer, post: 6253530, member: 12388"] I wouldn't call it a schism, I'd call it a diaspora. I say this because (in my experience) edition warring is something you do online, not in real life, and I don't think most gamers have the patience for it in real life. People certainly have their game and system preferences, just like they have their opinions, but a preference--even to the point of flatly refusing one system over another--is nothing new (meaning such behavior took place well before 4E came along). I and my friends play the game to have fun, not to deal with other people's BS, and it's not unreasonable for us to expect that anyone else invited to play with us bring a positive attitude to the gaming table, which means valuing the opportunity to play the game more than the need to proselytize a particular game's faults to anyone unfortunate enough to sit next to them. And I prefer to think most gamers feel this way. So if the 5E doesn't draw lots of gamers into the fold, that's fine. There have always been a ton of games out there and if D&D ends up going in 3 or 4 different directions then, as far as I'm concerned, it has a better chance at a long life, because the more versions there are the better the odds that D&D survives another 40 years. [/QUOTE]
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The Great D&D Schism: The End of an age and the scattering of gamers
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