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Playing the Game
Story Hour
The Great Injunction
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<blockquote data-quote="Hammerhead" data-source="post: 252552" data-attributes="member: 73"><p>If someone did break the Injunction, he would be stranded. Mages would shun him; no mage would share spells, or trade magical items, or assist him in his tasks. Even his mage allies could abandon him. Essentially, he becomes an island. Even non-magical allies could forsake his company, knowing that maybe, just maybe, a few powerful wizards could teleport in at any moment and blow their friend, and anyone in a 20' radius, straight to hell. If he became a ruler, other countries would likely ostracize him.</p><p></p><p>As he's stranded, this power-hungry mage becomes a perfect target for his enemies to swoop in and destroy him. Or, maybe the gathering of wizards could hire assassins, or adventurers, or something to teach the power-hungry wizard a lesson. </p><p></p><p>Or, maybe nothing happens at all. Still, as a wizard, what can I gain from policital power? To me, it wouldn't be worth the risk.</p></blockquote><p></p>
[QUOTE="Hammerhead, post: 252552, member: 73"] If someone did break the Injunction, he would be stranded. Mages would shun him; no mage would share spells, or trade magical items, or assist him in his tasks. Even his mage allies could abandon him. Essentially, he becomes an island. Even non-magical allies could forsake his company, knowing that maybe, just maybe, a few powerful wizards could teleport in at any moment and blow their friend, and anyone in a 20' radius, straight to hell. If he became a ruler, other countries would likely ostracize him. As he's stranded, this power-hungry mage becomes a perfect target for his enemies to swoop in and destroy him. Or, maybe the gathering of wizards could hire assassins, or adventurers, or something to teach the power-hungry wizard a lesson. Or, maybe nothing happens at all. Still, as a wizard, what can I gain from policital power? To me, it wouldn't be worth the risk. [/QUOTE]
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