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<blockquote data-quote="DMZ2112" data-source="post: 6320712" data-attributes="member: 78752"><p>I'm currently using it to frame a run-through of all the major published Planescape adventures culminating in Dead Gods and Faction War. Modron adventure, a couple of other adventures, next modron adventure, a couple more other adventures...</p><p></p><p>In the beginning I went from the Mechanus/Automata modron adventure into the first Doors to the Unknown adventure and then on to Eternal Boundary. The overall arc of the campaign has a geographic flow when there is one available but admittedly there is a lot of returning to Sigil.</p><p></p><p>I'm getting around the hostile nature of the planes in general by having some mentor NPCs on hand who help when asked and in return for favors.</p></blockquote><p></p>
[QUOTE="DMZ2112, post: 6320712, member: 78752"] I'm currently using it to frame a run-through of all the major published Planescape adventures culminating in Dead Gods and Faction War. Modron adventure, a couple of other adventures, next modron adventure, a couple more other adventures... In the beginning I went from the Mechanus/Automata modron adventure into the first Doors to the Unknown adventure and then on to Eternal Boundary. The overall arc of the campaign has a geographic flow when there is one available but admittedly there is a lot of returning to Sigil. I'm getting around the hostile nature of the planes in general by having some mentor NPCs on hand who help when asked and in return for favors. [/QUOTE]
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