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The great modrons march
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<blockquote data-quote="wwanno" data-source="post: 6320739" data-attributes="member: 6775160"><p>My PCs will be clueless (I will introduce them to the planes with "to Baator and back" ) .</p><p></p><p>Now this is (at the moment, I know it will change a lot) my "mental flowchart":</p><p>1- I will start with the first chapter of the GMM as soon as they arrive to Sigil.</p><p>I will place a NPC with them (the one who get poisoned at the start of chapter IV), and he will explain the basics.</p><p>2- When they come back to sigil, the NPC leaves. At this point they are involved in "the great boundary". They have a house (recived from Jysson) but no money (I will skip that part of the reward), and the gp from the prime material plane have no value here, gold is too malleable to be used for anything really durable and the lack of materials makes "iron" the real valuable metal. They are in need and are hired to find the missing sod.</p><p>3- The NPC contacts the PC and hires them as guards. He intends to follow the march. He is in possession of a wand of "analyze portal". This way the PCs can be aware of what they are going to face and prepare themselves.</p><p></p><p></p><p>How is it? Do you like? Suggestions for the faction the NPC belongs to? I was thinking to the "revolutionary league", so he can act as a member of another faction all the time and provide a nice twist when he reveal himself.</p></blockquote><p></p>
[QUOTE="wwanno, post: 6320739, member: 6775160"] My PCs will be clueless (I will introduce them to the planes with "to Baator and back" ) . Now this is (at the moment, I know it will change a lot) my "mental flowchart": 1- I will start with the first chapter of the GMM as soon as they arrive to Sigil. I will place a NPC with them (the one who get poisoned at the start of chapter IV), and he will explain the basics. 2- When they come back to sigil, the NPC leaves. At this point they are involved in "the great boundary". They have a house (recived from Jysson) but no money (I will skip that part of the reward), and the gp from the prime material plane have no value here, gold is too malleable to be used for anything really durable and the lack of materials makes "iron" the real valuable metal. They are in need and are hired to find the missing sod. 3- The NPC contacts the PC and hires them as guards. He intends to follow the march. He is in possession of a wand of "analyze portal". This way the PCs can be aware of what they are going to face and prepare themselves. How is it? Do you like? Suggestions for the faction the NPC belongs to? I was thinking to the "revolutionary league", so he can act as a member of another faction all the time and provide a nice twist when he reveal himself. [/QUOTE]
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