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<blockquote data-quote="DEFCON 1" data-source="post: 9735005" data-attributes="member: 7006"><p>Like I said above... I'm fine with changing 'obvious and correct' to 'most likely'. And there HAS to be one 'most likely' path because once you count up every table's decision on where to go, there will be one path that is more likely to get chosen than any other (unless one wants to get pedantic and say that there's a chance that out of thousands of runs that two just happen to tie for first. But that's beside the point.)</p><p></p><p>Crimson has been claiming that any author or DM who preps for that eventuality and has a next scene set up to use is making things 'railroady'. Which is fine... they can claim whatever they want. If they want to think an author or DM being proactive and guesstimating what the players are likely to do next after finishing a scene and having that next scene prepped is "railroading" those players... they can think what they want. But most other people do not think in that way. Because that means even something like <em>Lost Mines</em> is supposedly a "railroady" adventure and not a "sandbox" adventure that many people say it is.</p><p></p><p>But whatever. Crimson can interpret things as they want.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9735005, member: 7006"] Like I said above... I'm fine with changing 'obvious and correct' to 'most likely'. And there HAS to be one 'most likely' path because once you count up every table's decision on where to go, there will be one path that is more likely to get chosen than any other (unless one wants to get pedantic and say that there's a chance that out of thousands of runs that two just happen to tie for first. But that's beside the point.) Crimson has been claiming that any author or DM who preps for that eventuality and has a next scene set up to use is making things 'railroady'. Which is fine... they can claim whatever they want. If they want to think an author or DM being proactive and guesstimating what the players are likely to do next after finishing a scene and having that next scene prepped is "railroading" those players... they can think what they want. But most other people do not think in that way. Because that means even something like [I]Lost Mines[/I] is supposedly a "railroady" adventure and not a "sandbox" adventure that many people say it is. But whatever. Crimson can interpret things as they want. [/QUOTE]
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