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<blockquote data-quote="bloodtide" data-source="post: 9736433" data-attributes="member: 6684958"><p>Only the modern RPG view, where the demand is made that the DM only react to the players. And if the DM does anything else, like say just do something or have something happen at their whim, is wrong.</p><p></p><p>It is not really the negative viewpoint of Cinema. It is what it is. They have less then two hours to tell a story with a limited budget. </p><p></p><p>I'm talking more like instead of having Iron Man just fight and kill the bad guy......he calls someone to overload the generator and blow up the bad guy in the blast?!? </p><p></p><p>Players watch that, then when they play a game...they won't just fight the dragon, they will try a beyond dumb plan like "we look for a big tree to chop down and have it fall and auto kill the dragon".</p><p></p><p></p><p>Of course, the average five year old could fix most of them.....</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9736433, member: 6684958"] Only the modern RPG view, where the demand is made that the DM only react to the players. And if the DM does anything else, like say just do something or have something happen at their whim, is wrong. It is not really the negative viewpoint of Cinema. It is what it is. They have less then two hours to tell a story with a limited budget. I'm talking more like instead of having Iron Man just fight and kill the bad guy......he calls someone to overload the generator and blow up the bad guy in the blast?!? Players watch that, then when they play a game...they won't just fight the dragon, they will try a beyond dumb plan like "we look for a big tree to chop down and have it fall and auto kill the dragon". Of course, the average five year old could fix most of them..... [/QUOTE]
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