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<blockquote data-quote="EzekielRaiden" data-source="post: 9736709" data-attributes="member: 6790260"><p>Oh, it's been, as noted, quite common. And in three out of those five cases, I explicitly warned the GM in question that this was a concern. Two of those were GMs I knew beforehand, so my warning might be heeded. It <em>wasn't</em>, either time, but I gave it a go.* The third was someone I did not know well beforehand, so I tried to warn as gently as I possibly could, and the answer I got convinced me that I'd better just keep my mouth shut and enjoy the game while it lasted. After that, I didn't bother warning GMs anymore, because whether I knew them well or not made no difference in whether a TPK was going to happen, so what's the point?</p><p></p><p>Doubly sucks because I tried very hard in every case to be as actively support-heavy and group-helpful as I could, without completely sacrificing all personal interest in my characters. Each time, it made no difference.</p><p></p><p>Of course, it probably hasn't helped that, again in my experience, 5e GMs absolutely <em>adore</em> dragging out the levelling process to no end, as in, not hitting 2nd level until the 4th or 5th session, and not hitting 3rd until several sessions after that. This applied both to the groups that failed due to TPKs and the groups that failed for other reasons.</p><p></p><p>Hussar is the only 5e GM I've ever had who has actually run levels at the rate they're designed to happen.</p><p></p><p>*The first time, the GM was supremely confident we were basically unkillable, because his <em>other</em> party had surprised him with their survivability. So we got shafted. The second time, different GM, I was slightly more insistent, but the GM assured me he had everything under control and I shouldn't worry so much. We then got that TPK two weeks later, despite my efforts to the contrary.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9736709, member: 6790260"] Oh, it's been, as noted, quite common. And in three out of those five cases, I explicitly warned the GM in question that this was a concern. Two of those were GMs I knew beforehand, so my warning might be heeded. It [I]wasn't[/I], either time, but I gave it a go.* The third was someone I did not know well beforehand, so I tried to warn as gently as I possibly could, and the answer I got convinced me that I'd better just keep my mouth shut and enjoy the game while it lasted. After that, I didn't bother warning GMs anymore, because whether I knew them well or not made no difference in whether a TPK was going to happen, so what's the point? Doubly sucks because I tried very hard in every case to be as actively support-heavy and group-helpful as I could, without completely sacrificing all personal interest in my characters. Each time, it made no difference. Of course, it probably hasn't helped that, again in my experience, 5e GMs absolutely [I]adore[/I] dragging out the levelling process to no end, as in, not hitting 2nd level until the 4th or 5th session, and not hitting 3rd until several sessions after that. This applied both to the groups that failed due to TPKs and the groups that failed for other reasons. Hussar is the only 5e GM I've ever had who has actually run levels at the rate they're designed to happen. *The first time, the GM was supremely confident we were basically unkillable, because his [I]other[/I] party had surprised him with their survivability. So we got shafted. The second time, different GM, I was slightly more insistent, but the GM assured me he had everything under control and I shouldn't worry so much. We then got that TPK two weeks later, despite my efforts to the contrary. [/QUOTE]
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