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<blockquote data-quote="zarionofarabel" data-source="post: 9756849" data-attributes="member: 7026405"><p>Of course it's self-centered. I can't do <em>anything </em>if I'm dead! Same goes for my PC. If my PC dies, they are unable to continue doing things. Perhaps that's the reason why I find deathless combat to be so pointless. Without the motivation to remain alive, combat feels like an empty endeavor, as it is too far divorced from reality for me to be able to form an emotional investment.</p><p></p><p>I never proposed that it should be adopted as a universal. You are the one projecting your expectation that everyone should be on board with deathless combat, or that having deathless combat is somehow better than combat wherein a PC may die. You are the one who stated that games where a PC can die are somehow flawed, and that players that like those kinds of games are shallow and fickle. I never once said that folks that like deathless combat are doing it wrong. I merely stated my preference, and why I have said preferences.</p><p></p><p>I think it's harmful to declare that players who don't find deathless combat enjoyable are narrow minded, fickle, or shallow. It smells alot like "one true wayism" to my ears. Which is something I will never hesitate to rally against. Sorry if you don't like it when people state opinions that you don't agree with, but that's a reality of life.</p></blockquote><p></p>
[QUOTE="zarionofarabel, post: 9756849, member: 7026405"] Of course it's self-centered. I can't do [I]anything [/I]if I'm dead! Same goes for my PC. If my PC dies, they are unable to continue doing things. Perhaps that's the reason why I find deathless combat to be so pointless. Without the motivation to remain alive, combat feels like an empty endeavor, as it is too far divorced from reality for me to be able to form an emotional investment. I never proposed that it should be adopted as a universal. You are the one projecting your expectation that everyone should be on board with deathless combat, or that having deathless combat is somehow better than combat wherein a PC may die. You are the one who stated that games where a PC can die are somehow flawed, and that players that like those kinds of games are shallow and fickle. I never once said that folks that like deathless combat are doing it wrong. I merely stated my preference, and why I have said preferences. I think it's harmful to declare that players who don't find deathless combat enjoyable are narrow minded, fickle, or shallow. It smells alot like "one true wayism" to my ears. Which is something I will never hesitate to rally against. Sorry if you don't like it when people state opinions that you don't agree with, but that's a reality of life. [/QUOTE]
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