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<blockquote data-quote="zarionofarabel" data-source="post: 9757984" data-attributes="member: 7026405"><p>I DON'T KNOW!!! <img class="smilie smilie--emoji" alt="🤪" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f92a.png" title="Zany face :zany_face:" data-shortname=":zany_face:" loading="lazy" width="64" height="64" /></p><p></p><p>All I can tell you is that the times I was a player in a game where my PC couldn't die during combat, I found combat bored me to tears. I felt no tension associated with the combat itself. Any tension I felt due to a situation that was tangentially related to the combat quickly faded because of how long the combat lasted. I felt no motivation to try to "do good" during the encounter because I knew, no matter what, my PC would be fine and able to continue on as if the combat encounter never happened.</p><p></p><p>Unless my PC's life is in danger I find blow by blow combat encounters to be the most utterly boring and pointless activity I have ever engaged in while playing a TTRPG. That's why I have only run a handful of (short lived) supers games in my 30+ years in the hobby, and have steadfastly refused to be a player in a supers game.</p><p></p><p>The most fun I have when I am a player is in horror games like Alien or Delta Green. Those games were rife with tension and so much fun to experience. Which is kind of weird cause I don't like horror movies all that much. I also thoroughly enjoy combat encounters that can be potentially lethal for my PC as they are also rife with tension. Games like Pendragon and Mythras were two of the best combat experiences I ever had. I recently got Twilight 2000 4e and after reading the rules got all giddy just thinking about playing it, as not only is combat quite lethal, but the setting and survival aspects sound like it would make for a game I would very much enjoy being a player in. I'm not much of a thrill seeker IRL, as I am deathly afraid of heights and generally very risk adverse. Perhaps lethal TTRPG imaginationland is some kind of psychological doodad that allows me to live out risky ideas that I would never remotely entertain IRL. If you know a shrink perhaps regail them of my plight and ask them what they think. I would ask my shrink but it's pretty low on my list of things I worry about, and I have lots of other things that need her attention.</p><p></p><p>If nothing else, I own a Parrot, which means I'm one of those weird "bird people" types. All the dog and cat owners think I'm strange, you may as well too. <img class="smilie smilie--emoji" alt="😝" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61d.png" title="Squinting face with tongue :stuck_out_tongue_closed_eyes:" data-shortname=":stuck_out_tongue_closed_eyes:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="zarionofarabel, post: 9757984, member: 7026405"] I DON'T KNOW!!! 🤪 All I can tell you is that the times I was a player in a game where my PC couldn't die during combat, I found combat bored me to tears. I felt no tension associated with the combat itself. Any tension I felt due to a situation that was tangentially related to the combat quickly faded because of how long the combat lasted. I felt no motivation to try to "do good" during the encounter because I knew, no matter what, my PC would be fine and able to continue on as if the combat encounter never happened. Unless my PC's life is in danger I find blow by blow combat encounters to be the most utterly boring and pointless activity I have ever engaged in while playing a TTRPG. That's why I have only run a handful of (short lived) supers games in my 30+ years in the hobby, and have steadfastly refused to be a player in a supers game. The most fun I have when I am a player is in horror games like Alien or Delta Green. Those games were rife with tension and so much fun to experience. Which is kind of weird cause I don't like horror movies all that much. I also thoroughly enjoy combat encounters that can be potentially lethal for my PC as they are also rife with tension. Games like Pendragon and Mythras were two of the best combat experiences I ever had. I recently got Twilight 2000 4e and after reading the rules got all giddy just thinking about playing it, as not only is combat quite lethal, but the setting and survival aspects sound like it would make for a game I would very much enjoy being a player in. I'm not much of a thrill seeker IRL, as I am deathly afraid of heights and generally very risk adverse. Perhaps lethal TTRPG imaginationland is some kind of psychological doodad that allows me to live out risky ideas that I would never remotely entertain IRL. If you know a shrink perhaps regail them of my plight and ask them what they think. I would ask my shrink but it's pretty low on my list of things I worry about, and I have lots of other things that need her attention. If nothing else, I own a Parrot, which means I'm one of those weird "bird people" types. All the dog and cat owners think I'm strange, you may as well too. 😝 [/QUOTE]
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