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<blockquote data-quote="Crimson Longinus" data-source="post: 9760067" data-attributes="member: 7025508"><p>It has been addressed. "GM force" is more than the GM just exercising judgement and doing normal GM duties. No one is denying that what the GM does affects the course of the game. Of course it does, like contributions of all participants do. This is not GM force or railroading. </p><p></p><p>You have made extraordinarily ludicrous claims, such as that if the players wish their character to travel to a destination, the GM skipping some of the travel time so that they can actually get there is railroading. That claim is not only wrong, it is absurdly wrong. </p><p></p><p>Railroading is blocking player action declarations or their desired effects because they would take the game off the GM's preferred path. This is not happening here.</p><p></p><p>Your "everything is railroading" stance is extremely counterproductive.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9760067, member: 7025508"] It has been addressed. "GM force" is more than the GM just exercising judgement and doing normal GM duties. No one is denying that what the GM does affects the course of the game. Of course it does, like contributions of all participants do. This is not GM force or railroading. You have made extraordinarily ludicrous claims, such as that if the players wish their character to travel to a destination, the GM skipping some of the travel time so that they can actually get there is railroading. That claim is not only wrong, it is absurdly wrong. Railroading is blocking player action declarations or their desired effects because they would take the game off the GM's preferred path. This is not happening here. Your "everything is railroading" stance is extremely counterproductive. [/QUOTE]
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