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The Great Railroad Thread
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<blockquote data-quote="Crimson Longinus" data-source="post: 9761055" data-attributes="member: 7025508"><p>That the characters end up where the GM "wanted" them is no indication that any railroading happened. A good GM playing with people they know, taking account the interests of the players and beliefs and goals of the characters can probably predict far better than mere random chance would suggest where the characters end up. This is not railroading, this is tailoring the content to the players and the characters in order to keep the narrative focused on the characters and content interesting to the players. Like if you have player that likes exploring mysteries and their character has goal to learn about arcane, it is not railroading to put an arcane mystery in the game even though the GM can with high certainty predict that the character will end up exploring that mystery. </p><p></p><p>This is the sort of thing I do all the time. What I do not plan is how the mystery is solved. That is for the players to figure out.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9761055, member: 7025508"] That the characters end up where the GM "wanted" them is no indication that any railroading happened. A good GM playing with people they know, taking account the interests of the players and beliefs and goals of the characters can probably predict far better than mere random chance would suggest where the characters end up. This is not railroading, this is tailoring the content to the players and the characters in order to keep the narrative focused on the characters and content interesting to the players. Like if you have player that likes exploring mysteries and their character has goal to learn about arcane, it is not railroading to put an arcane mystery in the game even though the GM can with high certainty predict that the character will end up exploring that mystery. This is the sort of thing I do all the time. What I do not plan is how the mystery is solved. That is for the players to figure out. [/QUOTE]
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