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<blockquote data-quote="bloodtide" data-source="post: 9770728" data-attributes="member: 6684958"><p>In some games hostile players try to trip up the DM when they are imrpovising. If the DM says the Black Swamp is clear of monsters at 7pm, but then at 9pm the DM gets confused and says there is a black dragon n that swamp, the player(s) can leap up and say "Nut Uh", you said the swamp was clear. And the submissive DM will hang their head down and say "yes player".</p><p></p><p>It's not for generally terms like "action" "adventure" and such things. </p><p></p><p>I might do...oh, 500% then you do. But I like creating stuff. I'm doing it during the game to, always tinkering and altering. </p><p></p><p></p><p>"Real" emotions are what make RPGs great and unique.</p><p></p><p></p><p>I would never skip RP for other stuff.</p><p></p><p>For me it is RP ruining the game. Like the example were the players are sort of happy hanging around town for four hours and not doing much exciting. It is bad enough there are players that sneak into action adventure games and do that. The player that makes a character like Slog the Dragonborn Warlock, slayer of monsters...then the player wants to go shopping for two hours and like "roll a d20 if find boots on sale".</p><p></p><p>Worse are the players that just have their characters sit around town and then complain to the DM that they are a bad DM. When the players were just like "we sit at the tavern, again". And sure if the passive DM does just sit there, they are to blame....but there is plenty on the players too.</p><p></p><p>Question: If you were in a game where you wanted to RP for hours, and the DM only wanted to "focus on the game". Would you be willing to come over early to do nothing but role play? Like say the game starts at 6pm, would you agree to come over at 4pm for pure RP? Or must RP only take up game time?</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9770728, member: 6684958"] In some games hostile players try to trip up the DM when they are imrpovising. If the DM says the Black Swamp is clear of monsters at 7pm, but then at 9pm the DM gets confused and says there is a black dragon n that swamp, the player(s) can leap up and say "Nut Uh", you said the swamp was clear. And the submissive DM will hang their head down and say "yes player". It's not for generally terms like "action" "adventure" and such things. I might do...oh, 500% then you do. But I like creating stuff. I'm doing it during the game to, always tinkering and altering. "Real" emotions are what make RPGs great and unique. I would never skip RP for other stuff. For me it is RP ruining the game. Like the example were the players are sort of happy hanging around town for four hours and not doing much exciting. It is bad enough there are players that sneak into action adventure games and do that. The player that makes a character like Slog the Dragonborn Warlock, slayer of monsters...then the player wants to go shopping for two hours and like "roll a d20 if find boots on sale". Worse are the players that just have their characters sit around town and then complain to the DM that they are a bad DM. When the players were just like "we sit at the tavern, again". And sure if the passive DM does just sit there, they are to blame....but there is plenty on the players too. Question: If you were in a game where you wanted to RP for hours, and the DM only wanted to "focus on the game". Would you be willing to come over early to do nothing but role play? Like say the game starts at 6pm, would you agree to come over at 4pm for pure RP? Or must RP only take up game time? [/QUOTE]
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