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General Tabletop Discussion
*Dungeons & Dragons
The Great Wizard Extinction.
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<blockquote data-quote="Horwath" data-source="post: 9770438" data-attributes="member: 6801299"><p>Wizards are generalist and while that is a good strength of the class it makes them a little bland.</p><p>That is why bladesingers are popular as it gives something else to wizard except generic spellcasting.</p><p></p><p>Wizard is the "swiss army knife" of the party, but no matter how many times that knife is useful, it will never be as cool as "Rambo knife" or as useful in that specific role.</p><p></p><p>Wizard subclasses should lean in more into the role, Evoker wizard should be THE best damage dealer in the party if spell slots are spent on damage spells, maybe 3x of barbarian damage. As barbarian can "tank" 3 or 4x attacks that a wizard can take.</p><p></p><p>Necromancer should have it's undead minion based on Summon undead spell.</p><p>I.E:</p><p>at 3rd level you gain Summon undead spell, spell slot you use is counted as one level higher for calculating Summon undead.</p><p>that is, basic 3rd level Summon undead can be casted by 2nd level slot.</p><p>Summon undead lasts for 24hrs and Concentration cannot be lost due to damage.</p><p>apply same benefit to Animate dead(but I would like to see this spell to go away, too much clutter on battlefield)</p><p></p><p>later add that Summon undead can be casted as Bonus action and without Conc, but it lasts only 1 minute.</p></blockquote><p></p>
[QUOTE="Horwath, post: 9770438, member: 6801299"] Wizards are generalist and while that is a good strength of the class it makes them a little bland. That is why bladesingers are popular as it gives something else to wizard except generic spellcasting. Wizard is the "swiss army knife" of the party, but no matter how many times that knife is useful, it will never be as cool as "Rambo knife" or as useful in that specific role. Wizard subclasses should lean in more into the role, Evoker wizard should be THE best damage dealer in the party if spell slots are spent on damage spells, maybe 3x of barbarian damage. As barbarian can "tank" 3 or 4x attacks that a wizard can take. Necromancer should have it's undead minion based on Summon undead spell. I.E: at 3rd level you gain Summon undead spell, spell slot you use is counted as one level higher for calculating Summon undead. that is, basic 3rd level Summon undead can be casted by 2nd level slot. Summon undead lasts for 24hrs and Concentration cannot be lost due to damage. apply same benefit to Animate dead(but I would like to see this spell to go away, too much clutter on battlefield) later add that Summon undead can be casted as Bonus action and without Conc, but it lasts only 1 minute. [/QUOTE]
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