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*Dungeons & Dragons
The Great Wizard Extinction.
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<blockquote data-quote="UngeheuerLich" data-source="post: 9773100" data-attributes="member: 59057"><p>Great. </p><p></p><p>Why use a lvl 1 spell? At level 8 you have up to level 4 spells. Ome of them spirit guardians. </p><p></p><p>Depends. Burning hands is not bad of it hits a few creatures. If it takes one or two mooks down or helps another player to do that, it prevents damage against frontliners. Front loaded damage is worth more than backloaded. But again, why use a level 1 spell? </p><p></p><p>Against a single foe, yes. Whem does that happen? And if dissonant whispers hits, you grant a few AOEs</p><p></p><p>A higher level spell, if the enemy is a serious threat? Otherwise, it doen't matter at all. </p><p></p><p>As I said, in certain situations and if you want to conserve spell slots, bless is great. </p><p></p><p>Again. Why use a level 1 spell. </p><p></p><p>It has a negative impact on your calculation, as misses still do damage. So the net increase of another hit is lessened. </p><p></p><p>Agreed. I still prefer topple because it helps the whole party. </p><p></p><p>Correct. I assumed a humanoid in plate armor and a shield is the most probable creature with AC22. </p><p></p><p>If you assume a failed save: just use command. Have the command be either "flee", "approach" or "cower". </p><p>Either you can put the creature out of position, getting opportunity atracks or allow attacks with advantage for a round. In either case, the creature does nothing for a turn. (I guess we still assume punching a solo creature with high AC and nothing else). </p><p>So now, you effectively gave everyone effectively an extra round of attacks. That means 5 more attacks with an average hit chance of 25%, which means you get more than one an extra hit in and then you also get either opportunity attacks with advantage. All without risking to lose bless due to damage, all with leaving your concentration slot free. </p><p></p><p>And the question remains: if the enemy is no threat, why use any spell? If the enemy is a real threat, why don't you use a higher level spell?</p><p></p><p>I still can imagine situations where bless is very good. Probably the best choice. But it never was or never is generally the best spell for all situations.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 9773100, member: 59057"] Great. Why use a lvl 1 spell? At level 8 you have up to level 4 spells. Ome of them spirit guardians. Depends. Burning hands is not bad of it hits a few creatures. If it takes one or two mooks down or helps another player to do that, it prevents damage against frontliners. Front loaded damage is worth more than backloaded. But again, why use a level 1 spell? Against a single foe, yes. Whem does that happen? And if dissonant whispers hits, you grant a few AOEs A higher level spell, if the enemy is a serious threat? Otherwise, it doen't matter at all. As I said, in certain situations and if you want to conserve spell slots, bless is great. Again. Why use a level 1 spell. It has a negative impact on your calculation, as misses still do damage. So the net increase of another hit is lessened. Agreed. I still prefer topple because it helps the whole party. Correct. I assumed a humanoid in plate armor and a shield is the most probable creature with AC22. If you assume a failed save: just use command. Have the command be either "flee", "approach" or "cower". Either you can put the creature out of position, getting opportunity atracks or allow attacks with advantage for a round. In either case, the creature does nothing for a turn. (I guess we still assume punching a solo creature with high AC and nothing else). So now, you effectively gave everyone effectively an extra round of attacks. That means 5 more attacks with an average hit chance of 25%, which means you get more than one an extra hit in and then you also get either opportunity attacks with advantage. All without risking to lose bless due to damage, all with leaving your concentration slot free. And the question remains: if the enemy is no threat, why use any spell? If the enemy is a real threat, why don't you use a higher level spell? I still can imagine situations where bless is very good. Probably the best choice. But it never was or never is generally the best spell for all situations. [/QUOTE]
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