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The greatest of stars: Wizard
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<blockquote data-quote="KarinsDad" data-source="post: 4402058" data-attributes="member: 2011"><p>Don't listen to them. I've played a Wizard for about 30 encounters now and he does rock.</p><p></p><p>I was in a situation just Saturday. In a room with a bunch of tiny tunnels out of it. Mage Hand a torch down one tunnel and the critters all start screeching. I see them moving around, so I Scorching Blast them down a tunnel (hit some minions and kill them), and retreat behind the rest of the team down a corridor.</p><p></p><p>Somehow, some of the non-minions figure out where I went, so they tunnel through the wall and I am suddenly partially surrounded by 4 of them with no place to slide. My fellow party members seriously damage one, but they are all still there ready to eat my PC. I Thunderwave, roll terrible and miss all 3 (one was at the wrong angle and not part of the attack). So, I use an Action point, Thunderwave again, kill the wounded one, wound/push one away, miss the third (who was a little to far to OA the Wizard) and get hit by the fourth with an OA as I head to the other side of the party.</p><p></p><p>6 points of damage instead of getting wasted, even when I rolled terrible (and I could have avoided that damage with Shield, I just thought it wouldn't work on the roll, but it would have).</p><p></p><p>A 3E 4th level Wizard in that situation where he would have had a hard time casting let alone ruling the situation and would have been crying in his pants. Instead, one dead, one damaged, and the Wizard safely behind the Paladin.</p><p></p><p></p><p>I think that many character concepts rock in 4E, but the Wizard does his fair share (or more) of shining.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4402058, member: 2011"] Don't listen to them. I've played a Wizard for about 30 encounters now and he does rock. I was in a situation just Saturday. In a room with a bunch of tiny tunnels out of it. Mage Hand a torch down one tunnel and the critters all start screeching. I see them moving around, so I Scorching Blast them down a tunnel (hit some minions and kill them), and retreat behind the rest of the team down a corridor. Somehow, some of the non-minions figure out where I went, so they tunnel through the wall and I am suddenly partially surrounded by 4 of them with no place to slide. My fellow party members seriously damage one, but they are all still there ready to eat my PC. I Thunderwave, roll terrible and miss all 3 (one was at the wrong angle and not part of the attack). So, I use an Action point, Thunderwave again, kill the wounded one, wound/push one away, miss the third (who was a little to far to OA the Wizard) and get hit by the fourth with an OA as I head to the other side of the party. 6 points of damage instead of getting wasted, even when I rolled terrible (and I could have avoided that damage with Shield, I just thought it wouldn't work on the roll, but it would have). A 3E 4th level Wizard in that situation where he would have had a hard time casting let alone ruling the situation and would have been crying in his pants. Instead, one dead, one damaged, and the Wizard safely behind the Paladin. I think that many character concepts rock in 4E, but the Wizard does his fair share (or more) of shining. [/QUOTE]
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