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The Grey Cloak Council Campaign Background Thread [RESTORED]
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<blockquote data-quote="Aust Thale" data-source="post: 6939887" data-attributes="member: 6804768"><p><strong>Robhuud the Quick</strong></p><p></p><p>Robhuud greets his mates and the relative newcomers to the GCC. "<span style="color: #0000ff">Well Met, my good fellows, and lady, of course (referring to Teedi)!! Your summoning me came at the right time. I went on a month-long marathon preparing spell scrolls, and I acquired a magical haversack to hold them all! I am ready to go! What did I miss, my friends? Don't mistake my enthusiasm; I was most pleased, excited, and fortunate to work among our benefactors' resources. But it was time to venture back out. Adventures await!!!</span>" </p><p></p><p>Robhuud is genuinely pleased to meet Mavet, Trang and the others. He is most pleased to see his friends. He is well-rested, well-fed, well-resourced, and pleased to be among the others.</p><p></p><p>[sblock=Scroll List]</p><table style='width: 100%'><tr><td><strong># of scrolls</strong></td><td><strong>Name</strong></td><td><strong>Description</strong></td></tr><tr><td>10</td><td>Identify M</td><td>Determines properties of magic item.</td></tr><tr><td>8</td><td>Detect Magic</td><td>Detects spells and magic items within 60 ft.</td></tr><tr><td>8</td><td>Read Magic</td><td>Read scrolls and spellbooks.</td></tr><tr><td>4</td><td>Daze Monster</td><td>Living creature of 6 HD or less loses next action.</td></tr><tr><td>4</td><td>Detect Poison</td><td>Detects poison in one creature or small object.</td></tr><tr><td>4</td><td>Light</td><td>Object shines like a torch.</td></tr><tr><td>4</td><td>Ghost Sound</td><td>Figment sounds.</td></tr><tr><td>4</td><td>Disrupt Undead</td><td>Deals 1d6 damage to one undead.</td></tr><tr><td>4</td><td>Launch Item</td><td>Hurls Fine item up to Medium range.</td></tr><tr><td>4</td><td>Mage Hand</td><td>5-pound telekinesis.</td></tr><tr><td>4</td><td>Mending</td><td>Makes minor repairs on an object.</td></tr><tr><td>4</td><td>Message</td><td>Whispered conversation at distance.</td></tr><tr><td>4</td><td>Stick</td><td>Glues an object weighing 5 pounds or less to another object.</td></tr><tr><td>4</td><td>Arcane Mark</td><td>Inscribes a personal rune (visible or invisible).</td></tr><tr><td>4</td><td>Alarm</td><td>Wards an area for 2 hours/level.</td></tr><tr><td>4</td><td>Dispel Ward</td><td>As dispel magic, but affects only wards.</td></tr><tr><td>4</td><td>Ectoplasmic Armor</td><td>Gain armor bonus against incorporeal touch attacks.</td></tr><tr><td>4</td><td>Endure Elements</td><td>Exist comfortably in hot or cold environments.</td></tr><tr><td>4</td><td>Hold Portal</td><td>Holds door shut.</td></tr><tr><td>4</td><td>Ironguts</td><td>Subject gains +5 bonus on saving throws against poison.</td></tr><tr><td>4</td><td>Protection from Evil</td><td>+2 to AC and saves, counter mind control, hedge out elementals and outsiders.</td></tr><tr><td>4</td><td>Shield</td><td>Invisible disc gives +4 to AC, blocks magic missiles.</td></tr><tr><td>4</td><td>Buzzing Bee</td><td>Bee gives subject –10 penalty on Move Silently and hinders Concentration checks.</td></tr><tr><td>4</td><td>Deep Breath</td><td>Your lungs are filled with air.</td></tr><tr><td>4</td><td>Grease</td><td>Makes 10-ft. square or one object slippery.</td></tr><tr><td>4</td><td>Kelgore's Fire Bolt</td><td>1d6 fire damage/level (max 5d6); if successful fire save, then 1d6 regular damage</td></tr><tr><td>4</td><td>Mage Armor</td><td>Gives subject +4 armor bonus.</td></tr><tr><td>4</td><td>Mount</td><td>Summons riding horse for 2 hours/level.</td></tr><tr><td>4</td><td>Obscuring Mist</td><td>Fog surrounds you.</td></tr><tr><td>4</td><td>Summon Monster I</td><td>Calls extraplanar creature to fight for you.</td></tr><tr><td>4</td><td>Summon Undead I</td><td>Summons undead to fight for you.</td></tr><tr><td>4</td><td>Unseen Servant</td><td>Invisible force obeys your commands.</td></tr><tr><td>4</td><td>Wall of Smoke</td><td>Wall of black smoke obscures vision and nauseates those who pass through.</td></tr><tr><td>4</td><td>Appraising Touch</td><td>Gain +10 bonus on Appraise checks.</td></tr><tr><td>4</td><td>Comprehend Languages</td><td>You understand all spoken and written languages.</td></tr><tr><td>4</td><td>Detect Secret Doors</td><td>Reveals hidden doors within 60 ft.</td></tr><tr><td>4</td><td>Detect Undead</td><td>Reveals undead within 60 ft.</td></tr><tr><td>4</td><td>Instant Locksmith</td><td>Make Disable Device or Open Lock check at +2 as free action.</td></tr><tr><td>4</td><td>Master’s Touch</td><td>You gain proficiency in a weapon or shield touched for 1 minute/level.</td></tr><tr><td>4</td><td>Sniper’s Shot</td><td>No range limit on next ranged sneak attack.</td></tr><tr><td>4</td><td>Spontaneous Search</td><td>Instantly Search area as if having taken 10.</td></tr><tr><td>4</td><td>True Strike</td><td>+20 on your next attack roll.</td></tr><tr><td>4</td><td>Charm Person</td><td>Makes one person your friend.</td></tr><tr><td>4</td><td>Distract</td><td>Subjects take –4 on Concentration, Listen, Search, and Spot.</td></tr><tr><td>4</td><td>Hypnotism</td><td>Fascinates 2d4 HD of creatures.</td></tr><tr><td>4</td><td>Incite</td><td>Subjects can’t ready actions or delay.</td></tr><tr><td>4</td><td>Inhibit</td><td>Subject delays until next round.</td></tr><tr><td>4</td><td>Rouse</td><td>Awakens creatures in area</td></tr><tr><td>4</td><td>Shock and Awe</td><td>Flat-footed creatures get –10 on initiative.</td></tr><tr><td>4</td><td>Sleep</td><td>Puts 4 HD of creatures into magical slumber.</td></tr><tr><td>4</td><td>Whelm</td><td>Deal 1d6 nonlethal damage +1d6/2 levels above 1st (max 5d6)</td></tr><tr><td>4</td><td>Bigby's Tripping Hand</td><td>Hand trips subject</td></tr><tr><td>4</td><td>Luminous Gaze</td><td>Your eyes emit light, dazzle creatures.</td></tr><tr><td>4</td><td>Magic Missile</td><td>1d4+1 damage; +1 missile per two levels above 1st (max 5).</td></tr><tr><td>4</td><td>Persistent Blade</td><td>Blade of force attacks subject, automatically flanks.</td></tr><tr><td>4</td><td>Tenser’s Floating Disk</td><td>Creates 3-ft.-diameter horizontal disk that holds 100 lb./level.</td></tr><tr><td>4</td><td>Net of Shadows</td><td>Ordinary shadows that provide concealment to all in the area.</td></tr><tr><td>4</td><td>Nystul’s Magic Aura</td><td>Alters object’s magic aura.</td></tr><tr><td>4</td><td>Silent Image</td><td>Creates minor illusion of your design.</td></tr><tr><td>4</td><td>Ventriloquism</td><td>Throws voice for 1 min./level.</td></tr><tr><td>4</td><td>Cause Fear</td><td>One creature of 5 HD or less flees for 1d4 rounds.</td></tr><tr><td>4</td><td>Accelerated Movement</td><td>Balance, Climb, or Move Silently at normal speed with no penalty on skill check.</td></tr><tr><td>4</td><td>Animate Rope</td><td>Makes a rope move at your command.</td></tr><tr><td>4</td><td>Cheat</td><td>Caster rerolls when determining the success of a game of chance.</td></tr><tr><td>4</td><td>Ebon Eyes</td><td>Subject can see through magical darkness.</td></tr><tr><td>4</td><td>Enlarge Person</td><td>Humanoid creature doubles in size.</td></tr><tr><td>4</td><td>Erase</td><td>Mundane or magical writing vanishes.</td></tr><tr><td>4</td><td>Expeditious Retreat</td><td>Your speed increases by 30 ft.</td></tr><tr><td>4</td><td>Feather Fall</td><td>Objects or creatures fall slowly.</td></tr><tr><td>4</td><td>Mage Hand, Greater</td><td>As mage hand, but medium range and up to 40 lb.</td></tr><tr><td>4</td><td>Nerveskitter</td><td>Subject gains +5 bonus on initiative checks.</td></tr><tr><td>4</td><td>Portal Beacon</td><td>You grant others knowledge of a magic portal’s location.</td></tr><tr><td>4</td><td>Reduce Person</td><td>Humanoid creature halves in size.</td></tr><tr><td>4</td><td>Remove Scent</td><td>Hides touched creature’s scent.</td></tr><tr><td>4</td><td>Scatterspray</td><td>Group of small objects fl ies apart in a burst.</td></tr><tr><td>4</td><td>Slide</td><td>Move subject 5 feet.</td></tr><tr><td>2</td><td>Arcane Lock M</td><td>Magically locks a portal or chest.</td></tr><tr><td>2</td><td>Dispelling Touch</td><td>Dispel one magical effect on touched subject</td></tr><tr><td>2</td><td>Ectoplasmic Feedback</td><td>Incorporeal attackers take 1d6 damage + 1/level.</td></tr><tr><td>2</td><td>Portal Alarm</td><td>You are alerted when a creature passes through a warded portal.</td></tr><tr><td>2</td><td>Protection from Arrows</td><td>Subject immune to most ranged attacks.</td></tr><tr><td>2</td><td>Dimension Hop</td><td>Teleport subject short distance</td></tr><tr><td>2</td><td>Fog Cloud</td><td>Fog obscures vision.</td></tr><tr><td>2</td><td>Glitterdust</td><td>Blinds creatures, outlines invisible creatures.</td></tr><tr><td>2</td><td>Kelgore's Grave Mist</td><td>1d6 cold damage/level, cause fatigue, partially ignores spell resistance</td></tr><tr><td>2</td><td>Summon Monster II</td><td>Calls extraplanar creature to fight for you.</td></tr><tr><td>2</td><td>Summon Swarm</td><td>Summons swarm of bats, rats, or spiders.</td></tr><tr><td>2</td><td>Web</td><td>Fills 20-ft.-radius spread with sticky spiderwebs.</td></tr><tr><td>2</td><td>Chain of Eyes</td><td>See through other creatures’ eyes.</td></tr><tr><td>2</td><td>Detect Thoughts</td><td>Allows “listening” to surface thoughts.</td></tr><tr><td>2</td><td>Locate Object</td><td>Senses direction toward object (specific or type).</td></tr><tr><td>2</td><td>Marked Object</td><td>You gain bonus to track a specific being.</td></tr><tr><td>2</td><td>Master's Touch</td><td>Subject gains immediate +4 bonus on a skill check</td></tr><tr><td>2</td><td>See Invisibility</td><td>Reveals invisible creatures or objects.</td></tr><tr><td>2</td><td>Entice Gift</td><td>Subject gives caster what it’s holding.</td></tr><tr><td>2</td><td>Continual Flame M</td><td>Makes a permanent, heatless torch.</td></tr><tr><td>2</td><td>Darkness</td><td>20-ft. radius of supernatural shadow.</td></tr><tr><td>2</td><td>Light of Mercuria</td><td>You radiate golden light, which you can expend as 2 bolts that deal 1d6 damage, 2d6 against undead and evil outsiders.</td></tr><tr><td>2</td><td>Scorching Ray</td><td>Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3).</td></tr><tr><td>2</td><td>Seeking Ray</td><td>Ray deals 4d6 electricity damage, ignores concealment and cover, you gain +4 on attacks with rays against subject</td></tr><tr><td>2</td><td>Blur</td><td>Attacks miss subject 20% of the time.</td></tr><tr><td>2</td><td>Dark Way</td><td>Creates temporary unbreakable bridge supporting up to 200 lb./level.</td></tr><tr><td>2</td><td>Hypnotic Pattern</td><td>Fascinates (2d4 + level) HD of creatures.</td></tr><tr><td>2</td><td>Invisibility</td><td>Subject is invisible for 1 min./level or until it attacks.</td></tr><tr><td>2</td><td>Mirror Image</td><td>Creates decoy duplicates of you (1d4 +1 per three levels, max 8).</td></tr><tr><td>2</td><td>Phantasmal Assailants</td><td>Nightmare creatures strike subject for 8 Wis damage, 8 Dex damage.</td></tr><tr><td>2</td><td>Command Undead</td><td>Undead creature obeys your commands.</td></tr><tr><td>2</td><td>Life Bolt</td><td>1 ray/2 levels draws 1 hp from you to deal 1d12 damage to undead.</td></tr><tr><td>2</td><td>Scare</td><td>Panics creatures of less than 6 HD.</td></tr><tr><td>2</td><td>Shroud of Undeath</td><td>Negative energy shroud makes undead perceive you as undead.</td></tr><tr><td>2</td><td>Alter Self</td><td>Assume form of a similar creature.</td></tr><tr><td>2</td><td>Bull’s Strength</td><td>Subject gains +4 to Str for 1 min./level.</td></tr><tr><td>2</td><td>Cat’s Grace</td><td>Subject gains +4 to Dex for 1 min./level.</td></tr><tr><td>2</td><td>Darkvision</td><td>See 60 ft. in total darkness.</td></tr><tr><td>2</td><td>Eagle’s Splendor</td><td>Subject gains +4 to Cha for 1 min./level.</td></tr><tr><td>2</td><td>Earthbind</td><td>Subject creature can’t fly.</td></tr><tr><td>2</td><td>Ghost Touch Armor</td><td>Armor works normally against incorporeal attacks.</td></tr><tr><td>2</td><td>Knock</td><td>Opens locked or magically sealed door.</td></tr><tr><td>2</td><td>Levitate</td><td>Subject moves up and down at your direction.</td></tr><tr><td>2</td><td>Rope Trick</td><td>As many as eight creatures hide in extradimensional space.</td></tr><tr><td>2</td><td>Slide, Greater</td><td>Move subject 20 feet.</td></tr><tr><td>2</td><td>Speak to Allies</td><td>Subjects can converse at distance without moving lips.</td></tr><tr><td>2</td><td>Spider Climb</td><td>Grants ability to walk on walls and ceilings.</td></tr><tr><td>2</td><td>Whispering Wind</td><td>Sends a short message 1 mile/level.</td></tr><tr><td>1</td><td>Stay the Hand</td><td>Change subject creature's attitude to helpful for 1 round</td></tr><tr><td>1</td><td>Reflective Disguise</td><td>Viewers see you as their own species and gender.</td></tr><tr><td>1</td><td>Swim</td><td>Subject gains swim speed, +8 bonus on Swim checks.</td></tr></table><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Aust Thale, post: 6939887, member: 6804768"] [b]Robhuud the Quick[/b] Robhuud greets his mates and the relative newcomers to the GCC. "[COLOR=#0000ff]Well Met, my good fellows, and lady, of course (referring to Teedi)!! Your summoning me came at the right time. I went on a month-long marathon preparing spell scrolls, and I acquired a magical haversack to hold them all! I am ready to go! What did I miss, my friends? Don't mistake my enthusiasm; I was most pleased, excited, and fortunate to work among our benefactors' resources. But it was time to venture back out. Adventures await!!![/COLOR]" Robhuud is genuinely pleased to meet Mavet, Trang and the others. He is most pleased to see his friends. He is well-rested, well-fed, well-resourced, and pleased to be among the others. [sblock=Scroll List] [TABLE="width: 661"] [TR] [TD][B]# of scrolls[/B][/TD] [TD][B]Name[/B][/TD] [TD][B]Description[/B][/TD] [/TR] [TR] [TD]10[/TD] [TD]Identify M[/TD] [TD]Determines properties of magic item.[/TD] [/TR] [TR] [TD]8[/TD] [TD]Detect Magic[/TD] [TD]Detects spells and magic items within 60 ft.[/TD] [/TR] [TR] [TD]8[/TD] [TD]Read Magic[/TD] [TD]Read scrolls and spellbooks.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Daze Monster[/TD] [TD]Living creature of 6 HD or less loses next action.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Detect Poison[/TD] [TD]Detects poison in one creature or small object.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Light[/TD] [TD]Object shines like a torch.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Ghost Sound[/TD] [TD]Figment sounds.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Disrupt Undead[/TD] [TD]Deals 1d6 damage to one undead.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Launch Item[/TD] [TD]Hurls Fine item up to Medium range.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Mage Hand[/TD] [TD]5-pound telekinesis.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Mending[/TD] [TD]Makes minor repairs on an object.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Message[/TD] [TD]Whispered conversation at distance.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Stick[/TD] [TD]Glues an object weighing 5 pounds or less to another object.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Arcane Mark[/TD] [TD]Inscribes a personal rune (visible or invisible).[/TD] [/TR] [TR] [TD]4[/TD] [TD]Alarm[/TD] [TD]Wards an area for 2 hours/level.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Dispel Ward[/TD] [TD]As dispel magic, but affects only wards.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Ectoplasmic Armor[/TD] [TD]Gain armor bonus against incorporeal touch attacks.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Endure Elements[/TD] [TD]Exist comfortably in hot or cold environments.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Hold Portal[/TD] [TD]Holds door shut.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Ironguts[/TD] [TD]Subject gains +5 bonus on saving throws against poison.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Protection from Evil[/TD] [TD]+2 to AC and saves, counter mind control, hedge out elementals and outsiders.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Shield[/TD] [TD]Invisible disc gives +4 to AC, blocks magic missiles.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Buzzing Bee[/TD] [TD]Bee gives subject –10 penalty on Move Silently and hinders Concentration checks.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Deep Breath[/TD] [TD]Your lungs are filled with air.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Grease[/TD] [TD]Makes 10-ft. square or one object slippery.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Kelgore's Fire Bolt[/TD] [TD]1d6 fire damage/level (max 5d6); if successful fire save, then 1d6 regular damage[/TD] [/TR] [TR] [TD]4[/TD] [TD]Mage Armor[/TD] [TD]Gives subject +4 armor bonus.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Mount[/TD] [TD]Summons riding horse for 2 hours/level.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Obscuring Mist[/TD] [TD]Fog surrounds you.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Summon Monster I[/TD] [TD]Calls extraplanar creature to fight for you.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Summon Undead I[/TD] [TD]Summons undead to fight for you.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Unseen Servant[/TD] [TD]Invisible force obeys your commands.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Wall of Smoke[/TD] [TD]Wall of black smoke obscures vision and nauseates those who pass through.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Appraising Touch[/TD] [TD]Gain +10 bonus on Appraise checks.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Comprehend Languages[/TD] [TD]You understand all spoken and written languages.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Detect Secret Doors[/TD] [TD]Reveals hidden doors within 60 ft.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Detect Undead[/TD] [TD]Reveals undead within 60 ft.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Instant Locksmith[/TD] [TD]Make Disable Device or Open Lock check at +2 as free action.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Master’s Touch[/TD] [TD]You gain proficiency in a weapon or shield touched for 1 minute/level.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Sniper’s Shot[/TD] [TD]No range limit on next ranged sneak attack.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Spontaneous Search[/TD] [TD]Instantly Search area as if having taken 10.[/TD] [/TR] [TR] [TD]4[/TD] [TD]True Strike[/TD] [TD]+20 on your next attack roll.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Charm Person[/TD] [TD]Makes one person your friend.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Distract[/TD] [TD]Subjects take –4 on Concentration, Listen, Search, and Spot.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Hypnotism[/TD] [TD]Fascinates 2d4 HD of creatures.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Incite[/TD] [TD]Subjects can’t ready actions or delay.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Inhibit[/TD] [TD]Subject delays until next round.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Rouse[/TD] [TD]Awakens creatures in area[/TD] [/TR] [TR] [TD]4[/TD] [TD]Shock and Awe[/TD] [TD]Flat-footed creatures get –10 on initiative.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Sleep[/TD] [TD]Puts 4 HD of creatures into magical slumber.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Whelm[/TD] [TD]Deal 1d6 nonlethal damage +1d6/2 levels above 1st (max 5d6)[/TD] [/TR] [TR] [TD]4[/TD] [TD]Bigby's Tripping Hand[/TD] [TD]Hand trips subject[/TD] [/TR] [TR] [TD]4[/TD] [TD]Luminous Gaze[/TD] [TD]Your eyes emit light, dazzle creatures.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Magic Missile[/TD] [TD]1d4+1 damage; +1 missile per two levels above 1st (max 5).[/TD] [/TR] [TR] [TD]4[/TD] [TD]Persistent Blade[/TD] [TD]Blade of force attacks subject, automatically flanks.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Tenser’s Floating Disk[/TD] [TD]Creates 3-ft.-diameter horizontal disk that holds 100 lb./level.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Net of Shadows[/TD] [TD]Ordinary shadows that provide concealment to all in the area.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Nystul’s Magic Aura[/TD] [TD]Alters object’s magic aura.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Silent Image[/TD] [TD]Creates minor illusion of your design.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Ventriloquism[/TD] [TD]Throws voice for 1 min./level.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Cause Fear[/TD] [TD]One creature of 5 HD or less flees for 1d4 rounds.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Accelerated Movement[/TD] [TD]Balance, Climb, or Move Silently at normal speed with no penalty on skill check.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Animate Rope[/TD] [TD]Makes a rope move at your command.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Cheat[/TD] [TD]Caster rerolls when determining the success of a game of chance.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Ebon Eyes[/TD] [TD]Subject can see through magical darkness.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Enlarge Person[/TD] [TD]Humanoid creature doubles in size.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Erase[/TD] [TD]Mundane or magical writing vanishes.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Expeditious Retreat[/TD] [TD]Your speed increases by 30 ft.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Feather Fall[/TD] [TD]Objects or creatures fall slowly.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Mage Hand, Greater[/TD] [TD]As mage hand, but medium range and up to 40 lb.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Nerveskitter[/TD] [TD]Subject gains +5 bonus on initiative checks.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Portal Beacon[/TD] [TD]You grant others knowledge of a magic portal’s location.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Reduce Person[/TD] [TD]Humanoid creature halves in size.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Remove Scent[/TD] [TD]Hides touched creature’s scent.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Scatterspray[/TD] [TD]Group of small objects fl ies apart in a burst.[/TD] [/TR] [TR] [TD]4[/TD] [TD]Slide[/TD] [TD]Move subject 5 feet.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Arcane Lock M[/TD] [TD]Magically locks a portal or chest.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Dispelling Touch[/TD] [TD]Dispel one magical effect on touched subject[/TD] [/TR] [TR] [TD]2[/TD] [TD]Ectoplasmic Feedback[/TD] [TD]Incorporeal attackers take 1d6 damage + 1/level.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Portal Alarm[/TD] [TD]You are alerted when a creature passes through a warded portal.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Protection from Arrows[/TD] [TD]Subject immune to most ranged attacks.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Dimension Hop[/TD] [TD]Teleport subject short distance[/TD] [/TR] [TR] [TD]2[/TD] [TD]Fog Cloud[/TD] [TD]Fog obscures vision.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Glitterdust[/TD] [TD]Blinds creatures, outlines invisible creatures.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Kelgore's Grave Mist[/TD] [TD]1d6 cold damage/level, cause fatigue, partially ignores spell resistance[/TD] [/TR] [TR] [TD]2[/TD] [TD]Summon Monster II[/TD] [TD]Calls extraplanar creature to fight for you.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Summon Swarm[/TD] [TD]Summons swarm of bats, rats, or spiders.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Web[/TD] [TD]Fills 20-ft.-radius spread with sticky spiderwebs.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Chain of Eyes[/TD] [TD]See through other creatures’ eyes.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Detect Thoughts[/TD] [TD]Allows “listening” to surface thoughts.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Locate Object[/TD] [TD]Senses direction toward object (specific or type).[/TD] [/TR] [TR] [TD]2[/TD] [TD]Marked Object[/TD] [TD]You gain bonus to track a specific being.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Master's Touch[/TD] [TD]Subject gains immediate +4 bonus on a skill check[/TD] [/TR] [TR] [TD]2[/TD] [TD]See Invisibility[/TD] [TD]Reveals invisible creatures or objects.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Entice Gift[/TD] [TD]Subject gives caster what it’s holding.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Continual Flame M[/TD] [TD]Makes a permanent, heatless torch.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Darkness[/TD] [TD]20-ft. radius of supernatural shadow.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Light of Mercuria[/TD] [TD]You radiate golden light, which you can expend as 2 bolts that deal 1d6 damage, 2d6 against undead and evil outsiders.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Scorching Ray[/TD] [TD]Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3).[/TD] [/TR] [TR] [TD]2[/TD] [TD]Seeking Ray[/TD] [TD]Ray deals 4d6 electricity damage, ignores concealment and cover, you gain +4 on attacks with rays against subject[/TD] [/TR] [TR] [TD]2[/TD] [TD]Blur[/TD] [TD]Attacks miss subject 20% of the time.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Dark Way[/TD] [TD]Creates temporary unbreakable bridge supporting up to 200 lb./level.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Hypnotic Pattern[/TD] [TD]Fascinates (2d4 + level) HD of creatures.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Invisibility[/TD] [TD]Subject is invisible for 1 min./level or until it attacks.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Mirror Image[/TD] [TD]Creates decoy duplicates of you (1d4 +1 per three levels, max 8).[/TD] [/TR] [TR] [TD]2[/TD] [TD]Phantasmal Assailants[/TD] [TD]Nightmare creatures strike subject for 8 Wis damage, 8 Dex damage.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Command Undead[/TD] [TD]Undead creature obeys your commands.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Life Bolt[/TD] [TD]1 ray/2 levels draws 1 hp from you to deal 1d12 damage to undead.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Scare[/TD] [TD]Panics creatures of less than 6 HD.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Shroud of Undeath[/TD] [TD]Negative energy shroud makes undead perceive you as undead.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Alter Self[/TD] [TD]Assume form of a similar creature.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Bull’s Strength[/TD] [TD]Subject gains +4 to Str for 1 min./level.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Cat’s Grace[/TD] [TD]Subject gains +4 to Dex for 1 min./level.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Darkvision[/TD] [TD]See 60 ft. in total darkness.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Eagle’s Splendor[/TD] [TD]Subject gains +4 to Cha for 1 min./level.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Earthbind[/TD] [TD]Subject creature can’t fly.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Ghost Touch Armor[/TD] [TD]Armor works normally against incorporeal attacks.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Knock[/TD] [TD]Opens locked or magically sealed door.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Levitate[/TD] [TD]Subject moves up and down at your direction.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Rope Trick[/TD] [TD]As many as eight creatures hide in extradimensional space.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Slide, Greater[/TD] [TD]Move subject 20 feet.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Speak to Allies[/TD] [TD]Subjects can converse at distance without moving lips.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Spider Climb[/TD] [TD]Grants ability to walk on walls and ceilings.[/TD] [/TR] [TR] [TD]2[/TD] [TD]Whispering Wind[/TD] [TD]Sends a short message 1 mile/level.[/TD] [/TR] [TR] [TD]1[/TD] [TD]Stay the Hand[/TD] [TD]Change subject creature's attitude to helpful for 1 round[/TD] [/TR] [TR] [TD]1[/TD] [TD]Reflective Disguise[/TD] [TD]Viewers see you as their own species and gender.[/TD] [/TR] [TR] [TD]1[/TD] [TD]Swim[/TD] [TD]Subject gains swim speed, +8 bonus on Swim checks.[/TD] [/TR] [/TABLE] [/sblock] [/QUOTE]
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