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The Grey Companions - Storyhour Characters
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<blockquote data-quote="Jon Potter" data-source="post: 1616257" data-attributes="member: 2323"><p><strong>Feln, Half-Orc - Rogue/Martial Artist</strong></p><p></p><p>Feln, Half-orc Male Rogue 3/Martial Artist 2</p><p>Str 15, Dex 17, Con 12, Int 10, Wis 13, Cha 5</p><p>Fort +5, Ref +9, Will +2</p><p>Atk +6 melee (1d6+2/x2 unarmed), +8 ranged (1d2/x2 masterwork shuriken)</p><p>AC 14 (+3 Dex, +1 Martial Artist), hp 32</p><p>SA darkvision, sneak attack +2d6, trap sense +1, surge 1/day, evasion, finishing move +1d6</p><p>Feats/Skills: Stealthy, Improved Unarmed Strike (bonus), Iron Palm (bonus), Blind Fight, Balance +9, Climb +14, Craft (Weaponsmith) +8, Escape Artist +8, Hide +13, Move Silently +18, Tumble +5</p><p>Equipment: Gelgian Multi-staff*, sling, dagger, backpack, Hat of Disguise, Boots of Elvenkind, Ring of Climbing (lesser), Potion of Cure Minor Wounds, Potion of Cure Light Wounds x2</p><p></p><p></p><p>*Gelgian Multi-staff:</p><p>This special gnome-designed weapon was commissioned by the Gelgian Order of assassins. It looks like a metal-bound quarterstaff, but as a move-equivelant action, the staff may be split into two clubs. As an additional move-equivelant action, each club can be broken down into a nunchaku. The weapon is non-magical and while it is of masterwork quality, the odd weighting of the weapon prevents it from granting the +1 to attack rolls normally associated with masterwork weapons. Only a DC 20 Search check will reveal that the Multi-staff is anything but a normal weapon (or weapons) of its type.</p></blockquote><p></p>
[QUOTE="Jon Potter, post: 1616257, member: 2323"] [b]Feln, Half-Orc - Rogue/Martial Artist[/b] Feln, Half-orc Male Rogue 3/Martial Artist 2 Str 15, Dex 17, Con 12, Int 10, Wis 13, Cha 5 Fort +5, Ref +9, Will +2 Atk +6 melee (1d6+2/x2 unarmed), +8 ranged (1d2/x2 masterwork shuriken) AC 14 (+3 Dex, +1 Martial Artist), hp 32 SA darkvision, sneak attack +2d6, trap sense +1, surge 1/day, evasion, finishing move +1d6 Feats/Skills: Stealthy, Improved Unarmed Strike (bonus), Iron Palm (bonus), Blind Fight, Balance +9, Climb +14, Craft (Weaponsmith) +8, Escape Artist +8, Hide +13, Move Silently +18, Tumble +5 Equipment: Gelgian Multi-staff*, sling, dagger, backpack, Hat of Disguise, Boots of Elvenkind, Ring of Climbing (lesser), Potion of Cure Minor Wounds, Potion of Cure Light Wounds x2 *Gelgian Multi-staff: This special gnome-designed weapon was commissioned by the Gelgian Order of assassins. It looks like a metal-bound quarterstaff, but as a move-equivelant action, the staff may be split into two clubs. As an additional move-equivelant action, each club can be broken down into a nunchaku. The weapon is non-magical and while it is of masterwork quality, the odd weighting of the weapon prevents it from granting the +1 to attack rolls normally associated with masterwork weapons. Only a DC 20 Search check will reveal that the Multi-staff is anything but a normal weapon (or weapons) of its type. [/QUOTE]
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