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<blockquote data-quote="Myth and Legend" data-source="post: 5152899" data-attributes="member: 82679"><p>Heliasiyllel smiled and flew far forward, among her flock of birds, singing a tune in High Elven. The song was about summer in the evergreen forests on a long forgotten world, and how the plants thanked the sun for giving them life. Suddenly, the world around the Goddess turned gray as she cast Time Stop without any apparent motion or verbal que.</p><p></p><p>The Smiling Maiden flew forward, looking at the now motionless Frost Giants and giggled <span style="color: DarkOrange">"Haha! Frozen Frost Giants!"</span></p><p><span style="color: DarkOrange"></span></p><p>Her words resonated with a hollow echo trough the still world around her. Heliasillyel flew at the immobile figures and conjured a globe of shimmering rainbow like patterns around herself. She continued her actions, as if she were sowing giant flowers in a gray garden. The four spheres hummed with a low tone as the colours inside them sifted chaotically. Heliasillyel smiled as the world began catching up to her once more, it's colour and movement returning in almost an instant, and dove back in the nearest colourful dome.</p><p></p><p>Her flock of birds cried when they could not see their Goddess, but were soothed by Heliasillyel's thoguhts and commanded to attack.</p><p></p><p>Each bird picked it's own target, clawing at eyes and faces relentlessly.</p><p></p><p>[sblock] <a href="http://invisiblecastle.com/roller/view/2480519/" target="_blank">Intiative: 1d20+7=17</a>, To ID Giants one needs Knowledge: Nature. Bardic Knowledge check for Frost Giants, <a href="http://invisiblecastle.com/roller/view/2480520/" target="_blank">1d20+2=13.</a> Heliasillyel casts Time Stop. She has <a href="http://invisiblecastle.com/roller/view/2480525/" target="_blank">4 rounds</a> to act freely.</p><p></p><p>TS round 1: Casts Prismatic sphere. Duration is 100 minutes.</p><p>TS round 2: Casts Prismatic sphere. Duration is 100 minutes.</p><p>TS round 3: Casts Prismatic sphere. Duration is 100 minutes.</p><p>TS round 4: Casts Prismatic sphere. Duration is 100 minutes.</p><p></p><p>She basically flies around, plopping down Prismatic Spheres in front and among the Giants. These will be positioned to best impede the monster's movements/ranged attacks/spellcasting (should they have any). Heliasillyel finished her last round inside one of her spheres. </p><p></p><p>Each sphere is a 10 ft. radius, so we have a barrier with a total of 40 ft.</p><p></p><p>7 Celestial Rocs - <a href="http://invisiblecastle.com/roller/view/2480531/" target="_blank">Initative 1d20+2=7</a></p><p><a href="http://invisiblecastle.com/roller/view/2480532/" target="_blank">They all attack a different Giant and hit.</a> </p><p></p><p>They all use Smite Evil (+18 damage if targets are Evil). This should be factored int in conjunction <a href="http://invisiblecastle.com/roller/view/2480535/" target="_blank">with this damage roll for each bird</a>.</p><p></p><p>Since Rocs are Gargantuan size and Frost Giants are Large, the Rocs use <a href="http://www.d20srd.org/srd/monsterFeats.htm#snatch" target="_blank">Snatch</a> and start a grapple with their respective opponent.</p><p></p><p>A Roc's grapple check bonus is +33 (21 base + 12 for Gargantuan size)</p><p></p><p>As <a href="http://www.d20srd.org/srd/monsters/celestialCreature.htm" target="_blank">Celestial</a> creatures the Rocs have DR/energy resistance. (just a reminder)</p><p></p><p>Phew! *wipes brow*</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Myth and Legend, post: 5152899, member: 82679"] Heliasiyllel smiled and flew far forward, among her flock of birds, singing a tune in High Elven. The song was about summer in the evergreen forests on a long forgotten world, and how the plants thanked the sun for giving them life. Suddenly, the world around the Goddess turned gray as she cast Time Stop without any apparent motion or verbal que. The Smiling Maiden flew forward, looking at the now motionless Frost Giants and giggled [COLOR=DarkOrange]"Haha! Frozen Frost Giants!" [/COLOR] Her words resonated with a hollow echo trough the still world around her. Heliasillyel flew at the immobile figures and conjured a globe of shimmering rainbow like patterns around herself. She continued her actions, as if she were sowing giant flowers in a gray garden. The four spheres hummed with a low tone as the colours inside them sifted chaotically. Heliasillyel smiled as the world began catching up to her once more, it's colour and movement returning in almost an instant, and dove back in the nearest colourful dome. Her flock of birds cried when they could not see their Goddess, but were soothed by Heliasillyel's thoguhts and commanded to attack. Each bird picked it's own target, clawing at eyes and faces relentlessly. [sblock] [URL="http://invisiblecastle.com/roller/view/2480519/"]Intiative: 1d20+7=17[/URL], To ID Giants one needs Knowledge: Nature. Bardic Knowledge check for Frost Giants, [URL="http://invisiblecastle.com/roller/view/2480520/"]1d20+2=13.[/URL] Heliasillyel casts Time Stop. She has [URL="http://invisiblecastle.com/roller/view/2480525/"]4 rounds[/URL] to act freely. TS round 1: Casts Prismatic sphere. Duration is 100 minutes. TS round 2: Casts Prismatic sphere. Duration is 100 minutes. TS round 3: Casts Prismatic sphere. Duration is 100 minutes. TS round 4: Casts Prismatic sphere. Duration is 100 minutes. She basically flies around, plopping down Prismatic Spheres in front and among the Giants. These will be positioned to best impede the monster's movements/ranged attacks/spellcasting (should they have any). Heliasillyel finished her last round inside one of her spheres. Each sphere is a 10 ft. radius, so we have a barrier with a total of 40 ft. 7 Celestial Rocs - [URL="http://invisiblecastle.com/roller/view/2480531/"]Initative 1d20+2=7[/URL] [URL="http://invisiblecastle.com/roller/view/2480532/"]They all attack a different Giant and hit.[/URL] They all use Smite Evil (+18 damage if targets are Evil). This should be factored int in conjunction [URL="http://invisiblecastle.com/roller/view/2480535/"]with this damage roll for each bird[/URL]. Since Rocs are Gargantuan size and Frost Giants are Large, the Rocs use [URL="http://www.d20srd.org/srd/monsterFeats.htm#snatch"]Snatch[/URL] and start a grapple with their respective opponent. A Roc's grapple check bonus is +33 (21 base + 12 for Gargantuan size) As [URL="http://www.d20srd.org/srd/monsters/celestialCreature.htm"]Celestial[/URL] creatures the Rocs have DR/energy resistance. (just a reminder) Phew! *wipes brow* [/sblock] [/QUOTE]
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