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The Grid vs. Theater of the Mind vs. a Mix [a poll & discussion]
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<blockquote data-quote="ninjayeti" data-source="post: 8442936" data-attributes="member: 6789120"><p>The games I run/play in are both on VTT (5E and Starfinder) so we use maps 100% of the time. We also use maps for exploration, which works well with the dynamic lighting features (we are using Roll20 and FG). </p><p></p><p>As with anything, the DM adjudicates what is on the map - usually what you see is what you get, but I don't think there are really any rules set in stone on this. On a less detailed map I would be more likely to rule there was extra stuff not shown on the map if that made sense. </p><p></p><p>The maps are generally prepped in advance, but if something is needed on the fly it is easy to find a generic map (anther big advantage of VTTs). We also occasionally draw out simple maps with drawing tools if nothing better is available. Pretty maps are a luxury, but I am happy just do a rough sketch when nothing better is available.</p><p></p><p>Overall, while I don't think maps are necessary, they definitely add something to a game. Many fights work fine with TotM, but when I think back to the most memorable combat encounters, they all had a level of complexity that just wouldn't have worked without the grid.</p></blockquote><p></p>
[QUOTE="ninjayeti, post: 8442936, member: 6789120"] The games I run/play in are both on VTT (5E and Starfinder) so we use maps 100% of the time. We also use maps for exploration, which works well with the dynamic lighting features (we are using Roll20 and FG). As with anything, the DM adjudicates what is on the map - usually what you see is what you get, but I don't think there are really any rules set in stone on this. On a less detailed map I would be more likely to rule there was extra stuff not shown on the map if that made sense. The maps are generally prepped in advance, but if something is needed on the fly it is easy to find a generic map (anther big advantage of VTTs). We also occasionally draw out simple maps with drawing tools if nothing better is available. Pretty maps are a luxury, but I am happy just do a rough sketch when nothing better is available. Overall, while I don't think maps are necessary, they definitely add something to a game. Many fights work fine with TotM, but when I think back to the most memorable combat encounters, they all had a level of complexity that just wouldn't have worked without the grid. [/QUOTE]
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The Grid vs. Theater of the Mind vs. a Mix [a poll & discussion]
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