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General Tabletop Discussion
*Dungeons & Dragons
The Grid vs. Theater of the Mind vs. a Mix [a poll & discussion]
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<blockquote data-quote="J-H" data-source="post: 8443813" data-attributes="member: 7020951"><p>I use about 80% map/20% theater of the mind. TOTM is for single-monster encounters without major terrain choke points or features.</p><p>Note: "You're in the rainforest and there are 3 layers of vegetation" doesn't map well anyway.</p><p></p><p>My players sometimes use minis. I use coins or printed off paper tokens.</p><p></p><p><u>General mini-users</u></p><p></p><ul> <li data-xf-list-type="ul">How much does what is depicted on the battlemat limit what is in the environment? For example, if the drawn scene does not depict rocks or a tree in a particular spot, can they still be there based on player query? A room depicts a fireplace but no fireplace tools, does that mean they are not there or might they be there if the players ask the DM about it?<strong> No, I basically just draw the rooms/walls and locations of trees and other "you can't move there" obstacles. If they want bushes, there will be shrubberies.</strong></li> <li data-xf-list-type="ul">Do you (or your DM) draw out encounter places ahead of time?<strong> Sometimes, when I can. Hexcrawls are unpredictable. I use a roll-up dry erase map. Note: I have pre-done map diagrams in my notes/module write-ups, but it's not a player-facing grid</strong></li> <li data-xf-list-type="ul">If you use minis in a dungeon environment, do you (or your DM) draw out the dungeon on the battlemat as you explore it or simply describe it, drawing particular rooms/areas when and if there is a combat there? <strong>I only draw combat areas. I've used dry erase a few times to give them overviews of fort/settlement layouts after recon as well. If they want to map the dungeon, that's on them.</strong></li> <li data-xf-list-type="ul">Connected to the previous question: Do you use minis for non-combat circumstances? (like when a party fans out and searches a room). <strong>No, but I will take pencil notes on my map of the area.</strong></li> <li data-xf-list-type="ul">If you use minis, how do you handle things like running fights through a city or when the party gets split up? <strong>They've been kind enough to not do that to me so far.</strong></li> <li data-xf-list-type="ul">Anything else you think is important to know about how you use (or don't use) minis/grid? <strong>I follow the Matt Colville video idea of Pythagoras not existing in D&D. 6 over and 6 up is the same as 6 diagonal. It makes things easier.</strong></li> </ul></blockquote><p></p>
[QUOTE="J-H, post: 8443813, member: 7020951"] I use about 80% map/20% theater of the mind. TOTM is for single-monster encounters without major terrain choke points or features. Note: "You're in the rainforest and there are 3 layers of vegetation" doesn't map well anyway. My players sometimes use minis. I use coins or printed off paper tokens. [U]General mini-users[/U] [LIST] [*]How much does what is depicted on the battlemat limit what is in the environment? For example, if the drawn scene does not depict rocks or a tree in a particular spot, can they still be there based on player query? A room depicts a fireplace but no fireplace tools, does that mean they are not there or might they be there if the players ask the DM about it?[B] No, I basically just draw the rooms/walls and locations of trees and other "you can't move there" obstacles. If they want bushes, there will be shrubberies.[/B] [*]Do you (or your DM) draw out encounter places ahead of time?[B] Sometimes, when I can. Hexcrawls are unpredictable. I use a roll-up dry erase map. Note: I have pre-done map diagrams in my notes/module write-ups, but it's not a player-facing grid[/B] [*]If you use minis in a dungeon environment, do you (or your DM) draw out the dungeon on the battlemat as you explore it or simply describe it, drawing particular rooms/areas when and if there is a combat there? [B]I only draw combat areas. I've used dry erase a few times to give them overviews of fort/settlement layouts after recon as well. If they want to map the dungeon, that's on them.[/B] [*]Connected to the previous question: Do you use minis for non-combat circumstances? (like when a party fans out and searches a room). [B]No, but I will take pencil notes on my map of the area.[/B] [*]If you use minis, how do you handle things like running fights through a city or when the party gets split up? [B]They've been kind enough to not do that to me so far.[/B] [*]Anything else you think is important to know about how you use (or don't use) minis/grid? [B]I follow the Matt Colville video idea of Pythagoras not existing in D&D. 6 over and 6 up is the same as 6 diagonal. It makes things easier.[/B] [/LIST] [/QUOTE]
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