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The grindyness of 4e combat: anyone tried a solo monster yet?
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<blockquote data-quote="baberg" data-source="post: 4420383" data-attributes="member: 61654"><p>Sneak Attack is actually 2d6, plus whatever the power does (my rogue likes Sly Flourish, which gets [W]+Dex+Cha).</p><p></p><p>But even then, the question becomes: Why does my party have no problem bringing down monsters with high HP but yours does? Even level monsters like the Human Guards get knocked out at a rate of 2 per round, more if my PCs are using breath weapons or daily powers.</p><p></p><p>So again, what's your party's composition?</p></blockquote><p></p>
[QUOTE="baberg, post: 4420383, member: 61654"] Sneak Attack is actually 2d6, plus whatever the power does (my rogue likes Sly Flourish, which gets [W]+Dex+Cha). But even then, the question becomes: Why does my party have no problem bringing down monsters with high HP but yours does? Even level monsters like the Human Guards get knocked out at a rate of 2 per round, more if my PCs are using breath weapons or daily powers. So again, what's your party's composition? [/QUOTE]
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The grindyness of 4e combat: anyone tried a solo monster yet?
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