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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The grindyness of 4e combat: anyone tried a solo monster yet?
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<blockquote data-quote="Lord Zardoz" data-source="post: 4421137" data-attributes="member: 704"><p>I was going to respond to FadedC until Valhalla GH made my point for me. But just to re-iterate, not everyone is going to dump an 18 or 20 into a single stat. And while not accounting for magical weapons, I was considering it as a reasonable attack bonus for all the characters in the party. And if my numbers do skew low, it makes that much more of a point for how things may turn out in practice.</p><p></p><p>I think I can see what happened to Felon, however. If the party split its attention between the Bulette and the Galeb Duhr, and the Galeb Duhr was attacking, then burrowing, then resurfacing and repeating, taking it down could have taken a very long time. Even in that situation, I do not see 4th Edition combat feeling quite that 'grindy'. Each player has some choice in which at will attacks it will use, and at 10th level, there are also utility powers to consider. The characters also have 3 encounter power each, and 3 Utility powers to draw on, even if they were planing on saving the Daily abilities for a later encounter.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 4421137, member: 704"] I was going to respond to FadedC until Valhalla GH made my point for me. But just to re-iterate, not everyone is going to dump an 18 or 20 into a single stat. And while not accounting for magical weapons, I was considering it as a reasonable attack bonus for all the characters in the party. And if my numbers do skew low, it makes that much more of a point for how things may turn out in practice. I think I can see what happened to Felon, however. If the party split its attention between the Bulette and the Galeb Duhr, and the Galeb Duhr was attacking, then burrowing, then resurfacing and repeating, taking it down could have taken a very long time. Even in that situation, I do not see 4th Edition combat feeling quite that 'grindy'. Each player has some choice in which at will attacks it will use, and at 10th level, there are also utility powers to consider. The characters also have 3 encounter power each, and 3 Utility powers to draw on, even if they were planing on saving the Daily abilities for a later encounter. END COMMUNICATION [/QUOTE]
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The grindyness of 4e combat: anyone tried a solo monster yet?
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