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The Guards at the Gate Quote
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<blockquote data-quote="Aberzanzorax" data-source="post: 5764885" data-attributes="member: 64209"><p>This is the most offensive part of the quote to me.</p><p> </p><p>REALLY?!? </p><p> </p><p></p><p> </p><p>from: <a href="http://www.wizards.com/dnd/DnDAdventuers.asp" target="_blank">Dungeons & Dragons</a></p><p> </p><p> </p><p>Yeah, Wyatt, that probably SUCKS.</p><p> </p><p> </p><p> </p><p>I think the reason that this quote (in full as in the OP) and the "faerie ring" quote get so much flak is that they seem to be denying the rich history of the game, while at the same time pushing for more of an encounter (combat mainly) driven style.</p><p> </p><p>It's as though the people designing and selling D&D now have never played (or are somehow unaware of) some of the most classic adventures and tropes of the game. I know that's not the case, though. Instead, they are denying these components in an attempt to slaughter even more "sacred cows" as they might call them, but rather than "killing sacred cows" they're making a fantasy rpg that need not be beholden to the focus of prior editions. (EDIT: not all the people designing D&D, necessarily, but those who make statements such as the quotes we're discussing).</p><p> </p><p>Sorry, but D&D (the game, not any group or person's required experience) includes dungeon crawls, and "dungeon crawls" are not tactical skirmish tournaments.</p></blockquote><p></p>
[QUOTE="Aberzanzorax, post: 5764885, member: 64209"] This is the most offensive part of the quote to me. REALLY?!? from: [URL="http://www.wizards.com/dnd/DnDAdventuers.asp"]Dungeons & Dragons[/URL] Yeah, Wyatt, that probably SUCKS. I think the reason that this quote (in full as in the OP) and the "faerie ring" quote get so much flak is that they seem to be denying the rich history of the game, while at the same time pushing for more of an encounter (combat mainly) driven style. It's as though the people designing and selling D&D now have never played (or are somehow unaware of) some of the most classic adventures and tropes of the game. I know that's not the case, though. Instead, they are denying these components in an attempt to slaughter even more "sacred cows" as they might call them, but rather than "killing sacred cows" they're making a fantasy rpg that need not be beholden to the focus of prior editions. (EDIT: not all the people designing D&D, necessarily, but those who make statements such as the quotes we're discussing). Sorry, but D&D (the game, not any group or person's required experience) includes dungeon crawls, and "dungeon crawls" are not tactical skirmish tournaments. [/QUOTE]
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