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The Guards at the Gate Quote
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<blockquote data-quote="TheAuldGrump" data-source="post: 5766817" data-attributes="member: 6957"><p>Not exactly - I think that he means that the game should go from planned encounter to planned encounter. </p><p></p><p>If that encounter is a roleplaying encounter then fine - though most encounters aren't, they are in fact combat encounters. But do not bother with any extraneous encounters, because that would not be fun. </p><p></p><p>If that is not what he meant then it was badly worded, but really? It pretty much fits with the whole Dungeon Delve/Encounters feel that has been pushed for 4e from the beginning. </p><p></p><p>I think that the folks at WotC are trying to correct for this now, but I really do think that Wyatt did mean that the game should go from planned encounter to planned encounter.</p><p></p><p>Me, I'm a tourist. I want to stop and talk to the guards at the gate, maybe ask if there is any news on the war, and where is a good place to get some grub. If they're friendly, maybe give them some coin and tell them to get a drink after their watch, and stop at the pub, on me. </p><p></p><p>This is going on right now - my paladin knows most of the gate guards by name. And if the GM feels like using them as a means to funnel me information, or to give us a new place to look for adventure, then so be it. (One might even think that is why I am doing it.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> )</p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 5766817, member: 6957"] Not exactly - I think that he means that the game should go from planned encounter to planned encounter. If that encounter is a roleplaying encounter then fine - though most encounters aren't, they are in fact combat encounters. But do not bother with any extraneous encounters, because that would not be fun. If that is not what he meant then it was badly worded, but really? It pretty much fits with the whole Dungeon Delve/Encounters feel that has been pushed for 4e from the beginning. I think that the folks at WotC are trying to correct for this now, but I really do think that Wyatt did mean that the game should go from planned encounter to planned encounter. Me, I'm a tourist. I want to stop and talk to the guards at the gate, maybe ask if there is any news on the war, and where is a good place to get some grub. If they're friendly, maybe give them some coin and tell them to get a drink after their watch, and stop at the pub, on me. This is going on right now - my paladin knows most of the gate guards by name. And if the GM feels like using them as a means to funnel me information, or to give us a new place to look for adventure, then so be it. (One might even think that is why I am doing it.... :p ) The Auld Grump [/QUOTE]
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