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The Guards at the Gate Quote
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<blockquote data-quote="Reynard" data-source="post: 5766909" data-attributes="member: 467"><p>I just want to respond to this one part before I bow out of this discussion (as I find myself repeating myself, which usually means I need to stop):</p><p></p><p>You can believe what you like, but the fact is this is what happened to me. I was on the fence about 4E during the build up, oscillating between anticipation and dislike (oh, "Traps Design and Development" column, how I loathe thee!) but I still not only ordered the slipcase set, but, since it hadn't arrived, ran down to the FLGS on launch day and snagged a PHB. Things looked weird, and I was uncertain, but it was not until the DMG arrived and I read the definition of "Fun" by Mr. Wyatt did I realize that this edition of the game was no longer the D&D I had known and loved and played for over 20 years.</p><p></p><p>So you can think me nit picking, and you can doubt me, but the fact is this: Wyatt chose to define fun in a way that made me actively dislike 4E. And your assertion that he did not do so is astounding. Even in context, he is saying "these things are not fun; don't do them" in explicit, direct language.</p></blockquote><p></p>
[QUOTE="Reynard, post: 5766909, member: 467"] I just want to respond to this one part before I bow out of this discussion (as I find myself repeating myself, which usually means I need to stop): You can believe what you like, but the fact is this is what happened to me. I was on the fence about 4E during the build up, oscillating between anticipation and dislike (oh, "Traps Design and Development" column, how I loathe thee!) but I still not only ordered the slipcase set, but, since it hadn't arrived, ran down to the FLGS on launch day and snagged a PHB. Things looked weird, and I was uncertain, but it was not until the DMG arrived and I read the definition of "Fun" by Mr. Wyatt did I realize that this edition of the game was no longer the D&D I had known and loved and played for over 20 years. So you can think me nit picking, and you can doubt me, but the fact is this: Wyatt chose to define fun in a way that made me actively dislike 4E. And your assertion that he did not do so is astounding. Even in context, he is saying "these things are not fun; don't do them" in explicit, direct language. [/QUOTE]
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