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The Guards at the Gate Quote
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<blockquote data-quote="pemerton" data-source="post: 5771940" data-attributes="member: 42582"><p>I'm not sure about the "coherent worlds" bit - I find that hard to judge, particularly in the context of an assumed megadungeon norm, which for me has already scattered coherence to the four winds - but the rest is right according to my recollections.</p><p></p><p>My own experience with Pulsipher was, on the whole, probably negative. I enjoyed his pieces, which are well written in a very authoritative tone, and attempted to implement that style in my own game. I wasn't very good at it and my players didn't really enjoy it, but it still took me at least a couple of years, and the influence of Oriental Adventures, to find my way to a style of scenario design and GMing that was better suited to what I and my players wanted.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5771940, member: 42582"] I'm not sure about the "coherent worlds" bit - I find that hard to judge, particularly in the context of an assumed megadungeon norm, which for me has already scattered coherence to the four winds - but the rest is right according to my recollections. My own experience with Pulsipher was, on the whole, probably negative. I enjoyed his pieces, which are well written in a very authoritative tone, and attempted to implement that style in my own game. I wasn't very good at it and my players didn't really enjoy it, but it still took me at least a couple of years, and the influence of Oriental Adventures, to find my way to a style of scenario design and GMing that was better suited to what I and my players wanted. [/QUOTE]
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