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The Half Orc. Are they still needed?
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<blockquote data-quote="CleverNickName" data-source="post: 8687147" data-attributes="member: 50987"><p>I like that idea. Something like:</p><p></p><p><strong>HALF-ORC ANCESTRY TRAITS</strong></p><p>You can read, write, and speak one additional language, such as Orc. Choose up to 3 additional traits from the following list.</p><p></p><p><strong><em>Ability Score Increase: </em></strong>One ability score of your choice increases by 2 and a second ability score of your choice increases by 1 (to a maximum of 20).</p><p></p><p><strong><em>Aggression</em>: </strong>as a Bonus Action, you may move up to your speed toward an opponent.</p><p></p><p><strong><em>Darkvision</em>: </strong> you gain darkvision, too a distance of 60 feet.</p><p></p><p><strong><em>Menacing</em>:</strong> you are proficient with Intimidation, and your proficiency bonus for this skill is doubled.</p><p></p><p><strong><em>Primal Savagery:</em> </strong>You know the <em>primal savagery</em> cantrip. When you reach 3rd level, you may cast <em>cause fear</em> once with this trait, without using a spell slot. You must finish a long test to use this feature again.</p><p></p><p><strong><em>Relentless Endurance</em>:</strong> When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a Long Rest.</p><p></p><p><strong><em>Savage Attacks</em>:</strong> When you score a critical hit with a melee weapon Attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.</p><p></p><p><strong><em>Weapon Training: </em></strong>you gain proficiency with the Greataxe, Greatsword, and one additional Martial weapon of your choice.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 8687147, member: 50987"] I like that idea. Something like: [B]HALF-ORC ANCESTRY TRAITS[/B] You can read, write, and speak one additional language, such as Orc. Choose up to 3 additional traits from the following list. [B][I]Ability Score Increase: [/I][/B]One ability score of your choice increases by 2 and a second ability score of your choice increases by 1 (to a maximum of 20). [B][I]Aggression[/I]: [/B]as a Bonus Action, you may move up to your speed toward an opponent. [B][I]Darkvision[/I]: [/B] you gain darkvision, too a distance of 60 feet. [B][I]Menacing[/I]:[/B] you are proficient with Intimidation, and your proficiency bonus for this skill is doubled. [B][I]Primal Savagery:[/I] [/B]You know the [I]primal savagery[/I] cantrip. When you reach 3rd level, you may cast [I]cause fear[/I] once with this trait, without using a spell slot. You must finish a long test to use this feature again. [B][I]Relentless Endurance[/I]:[/B] When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a Long Rest. [B][I]Savage Attacks[/I]:[/B] When you score a critical hit with a melee weapon Attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit. [B][I]Weapon Training: [/I][/B]you gain proficiency with the Greataxe, Greatsword, and one additional Martial weapon of your choice. [/QUOTE]
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